Arkane Studios

Chaos Abounds When We Go Hands-On With Dishonored 2 [NYCC 2016]

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by Luke Brown October 13, 2016 @ 3:27 PM
Arkane Studios
At New York Comic Con, I got to go hands-on with Dishonored 2 for the first time since it was announced. It's interesting how easily I was able to fall back into old habits from the first game despite Dishonored 2 having a number of differences. Most notably, Emily and Corvo have powersets all their own. I stuck with Emily for the duration of my playthrough this time, mostly because I spent dozens of hours with Corvo in the past, but also to see how her abilities freshened up the experience.

Dishonored Definitive Edition Review (PlayStation 4)

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by Jon Ledford September 1, 2015 @ 9:05 AM
Arkane Studios
It's time to go back to Dunwall and become the supernatural/steampunk assassin Corvo Attano one more time in Dishonored Definitive Edition. As an enhanced version of the hit 2012 game for last-gen consoles, Dishonored brings back its unique take on stealth gameplay told through a first-person perspective. Obviously, this Definitive Edition launched to help get us hyped up for Dishonored 2, but there isn't much here that could be considered new when compared to its original release (especially in regards to the last-gen Game of the Year Edition). Nevertheless, there's still something that's remarkably satisfying about infiltrating an enemy compound with such a variety of ways in dispatching your enemies, whether you're using a crossbow, traps, your sword, your hands, magic or a legion of bloodthirsty rats.