Arcade Sushi editor-in-chief Luke Brown is an experienced video game journalist who has contributed to Official Xbox Magazine and Games Radar. As ComicsAlliance's senior editor, he spends most of his time dishing on the latest action figures, collectibles, and gaming trends.
Luke Brown Biography
Once they exhausted World War II as a setting, most military shooters were content to look to the modern era, or even the future, as venues for players to explore warfare. Where it worked for some developers, the Battlefield series just seemed off in this updated age. Both Battlefield 3 and 4 were adequate, but they lacked the punch of earlier entries, and Battlefield Hardline was such a drastic departure from the norm, it became the ultimate outlier in the franchise. After attempts at finding a place in the current climate, DICE has decided instead of forecasting potential futures that looking back at how we got here could be just as exciting. With Battlefield 1, DICE has reinvigorated the franchise with a smart campaign, and invested more into the consistently solid multiplayer with new options that strengthen an already impressive foundation.
Though Rocksteady Studios' Batman: Arkham series has already allowed us to feel how great it is to fight as Batman, Batman: Arkham VR literally puts you inside the cowl for the first time. It's so many dreams come true.
Mafia III's biggest strength is the ambitious narrative developer Hangar 13 has chosen to explore. At a time in our own lives that eerily echoes the world of Lincoln Clay's New Bordeaux, there are a lot of parallels to be drawn from this story. It's smart and engaging, and challenges players to think about their perception of the world when tasked with walking in the shoes of someone the world is clearly against. At least, that's true for the most part. Once you start bringing murders and delving deeper into the actual gameplay of Mafia III, you'll find there's a disconnect between the game and the story it's trying to tell. You'll also find it's frustratingly repetitive and riddled with glitches.
Rock Band 4 never stopped being fun even if you've been away from the game for a short time, but Rivals is a great reason to return to your rock roots.
Now back again one year later with a wealth of new content, Lego Dimensions is poised to cement itself as the preeminent toys-to-life game.
At New York Comic Con, I got to go hands-on with Dishonored 2 for the first time since it was announced. It's interesting how easily I was able to fall back into old habits from the first game despite Dishonored 2 having a number of differences. Most notably, Emily and Corvo have powersets all their own. I stuck with Emily for the duration of my playthrough this time, mostly because I spent dozens of hours with Corvo in the past, but also to see how her abilities freshened up the experience.
Gears of War 4 is a worthwhile successor that brings back all of the brutal combat, addictive multiplayer and waist-high walls you remember in a terrific return to form.
Few games provide as liberating an experience as getting behind the wheel of an exotic car in Forza Horizon 3, tearing through the Australian outback, and chasing the pack in the hopes of being the first to cross that finish line.
Now in the third year of the newest console generation, Madden NFL 17 finds itself served well by the combined efforts of the past as well as a number of great small improvements.
With Deus Ex: Mankind Divided, Eidos Montreal once again shows it has a lot of great ideas of how games in this genre can evolve. It's just a shame some of the narrative choices don't quite match the ideal they were clearly aiming to achieve.