Arcade Sushi editor-in-chief Luke Brown is an experienced video game journalist who has contributed to Official Xbox Magazine and Games Radar. As ComicsAlliance's senior editor, he spends most of his time dishing on the latest action figures, collectibles, and gaming trends.
Luke Brown Biography
These are the 18 Most Shocking Deaths in Video Games. MAJOR SPOILERS ahead.
While Marvel's had a tremendous amount of success at the box office over the last decade, the comic publisher has been relatively quiet on the video game front comparatively. There have been a few exceptions to the rule, but Marvel has been almost singularly focused on the mobile game arena. Over the last three years however, TT Games has managed to release two Marvel games under the Lego banner to sate fans hungry for Marvel action on a console. Though TT Games has been delivering licensed Lego video game adventures for over a decade, Lego Marvel's Avengers feels as fun and fresh as it has in years. It also gives Marvel fans a new spin on stories and characters they've spent a great deal of time with since The Avengers hit theaters in 2012.
Every school had its weird class traditions or secret spots where teens gathered to socialize away from the rest of the world. Doing something dumb, like sneaking onto a closed beach, with your friends before you graduated is a time-honored tradition. Every school also had its weird myths and rumors about the local area, too. Maybe you had that house that was haunted, or a place in the woods where you could hear strange sounds under the perfect conditions. Oxenfree takes those elements and mixes them together to create a wild, dangerous night for a small group of friends. With a mystery that grows stranger and stronger the deeper you dive and characters that are instantly relatable, Night School Studio delivers a first effort that's spooky, sincere and enthralling.
Just Cause 3 is at it's best when you're freewheeling out in the open world, enjoying the chaos you can create with the vast array of explosives among the destructible environments. There are some truly awesome moments you can create when you're allowed to just enjoy the island and all the opportunities for crazy, over the top fun it presents. However, you've got to spend a lot of time doing repetitive and boring missions to be able to get the most out of these moments, and that brings the experience down. While Just Cause 3 offers more of the same action blockbuster excitement of its predecessors, it also doesn't do enough new to make it stand out from its contemporaries.
Thanks to Ant-Man, we know Pym particles allow you to shrink down to the size of an insect, but there isn't a whole lot to do when you're that small. Yeah, you can play with ants and explore the insides of an apartment building just fine, but when you're miniaturized, there's no video games or movies to watch. But what if old Hank Pym had used his technology to bring all his home entertainment system needs down to microscopic levels? Imagine having a miniature Xbox One to use when you were tired of talking with the ants. Of course, you probably wouldn't be able to bring any game discs or Blu-rays with you down to that level, so you'd mostly rely on digital download codes to get by. Yeah, that makes total sense. In fact, it makes so much sense, we found a way to develop that very thing in case the world ever needed it. Instead of keeping it for ourselves, we're giving it away to you lucky readers.
Having relied on the stock headsets provided by console makers for years, switching to a headset built from the ground-up for multiplayer gaming and streaming was a bit of a shock. I knew the sound provided by the small, mass-market earphones wasn't great, but it sufficed in a pinch when I needed to not rely on my surround sound system. The microphones on these budget accessories weren't the best either, but served their purpose well enough. I'd dabbled with other headphones from Beats and Marshall, but they weren't geared for gaming or chat, and the experience was still uneven. While I got much better sound, it was a challenge to be heard through the minuscule microphone. None of the previous methods I'd used for chat, streaming or private gaming could hold a candle to the results I got with the Astro A40 TR headset.
The finale to Telltale's Game of Thrones first season has been a long time coming. For months, we've been lying in wait for the moment when the Forresters would be able to exact their revenge, and stake the true claim to Ironrath. It's been an tumultuous journey to get to this point, to be sure, but no one person's story in Game of Thrones ever goes quite the way it was envisioned. In the past year, we've done everything we could to try and make sure the Forresters didn't meet a horrible fate, and to ensure things worked out for the family struck with incredible tragedies. But we forgot one crucial thing--there are no happy endings in Westeros.
War never changes, but the console and gaming landscape has dramatically over the last seven years. In the time since Fallout 3's release, open-world games have evolved quite a bit thanks to that game's success. New platforms have also emerged, giving developers the resources to make larger, more detailed worlds for players to explore, while adding in the additional graphical benefits new hardware provides. While the rest of the world was moving on at an incredible pace, Bethesda was taking its time with Fallout 4. A proper fourth entry in the series needed to be bigger and better than before, but the wait was excruciating for fans. Though the franchise hasn't come quite as far in the last seven years as we'd hoped, but Fallout 4 is still an impressive piece of work that's not to be missed.
For a time, the rhythm game genre was flush with games vying for your attention. While it could be argued there was a bit of oversaturation in the marketplace, the disappearance of these peripheral-based games happened so suddenly, it was as if they never existed at all. Then a funny thing happened. Somewhere out in the ether, the idea for a resurgence took hold. It was as if someone shouted from the rooftops, "Let there be (virtual) rock!" Freestyle Games answered the call for Activision, and the Guitar Hero franchise was never the same. In fact, it was better than it ever was.
The Halo series has long been the benchmark by which all other Xbox games are judged. There have been some stumbles in the great lineage of Master Chief as of late, in particular last year's Master Chief Collection falling prey to launch woes that would have crippled any chance for success a true sequel could have had. Now one year later, 343 Industries has returned with the first true Xbox One Halo game, Halo 5. There are a lot of new aspects 343's thrown on top of the existing architecture that's become so familiar to fans over the past decade plus, and most of them work quite well to help bring the Halo franchise into a new generation. There just must be something about second entries in Master Chief's life.