Luke Brown Biography

Now Editor-in-chief of Arcade Sushi, Luke Brown is an experienced video game journalist who has contributed to Official Xbox Magazine and Games Radar. An avid comic fan and action figure junkie, he also founded The Quarter Bin, and co-hosts one of the top-rated video game podcasts on iTunes, the Continuecast.

Iron Man Visits Los Santos, Chaos Ensues With New GTA V Mod

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by Luke Brown 11 hours ago | ComicsAlliance
GTA X Scripting
For years, fans have been toiling away in Grand Theft Auto IV, creating homemade add-ons for the likes of Frozen, Batman, Superman, Captain America and more. However, the limitations of the previous entry became more and more obvious every year after its release. It took longer than expected for Rockstar Games to bring Grand Theft Auto V to the PC, but once the game arrived, it took little time for modders to let loose in the latest open world adventure from the fan-favorite developer. With GTA V came a bigger, more detailed sandbox to play in. The faux California setting also made it perfect for the return of Tony Stark and his alter ego, Iron Man. Thanks to JulioNIB, Iron Man and his MK III armor can now be used to wreak havoc on the streets of Los Santos. As you can see in the video, Iron Man isn't exactly welcome in the neighborhood The Families (Franklin's former gang) calls home. NPCs react to him with the proper indignation and lack of respect. You'd think people would learn by now not to diss a man in an armored suit, but sometimes you need to earn respect on the streets. With little provocation, Iron Man lets loose on some passing cars, showing off the brute strength added to the suit to make it more than just a cosmetic upgrade.

Alfred Takes a Break From Cleaning the Batcave to Clean Up Gotham's Streets in Arkham Knight Mod

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by Luke Brown 3 days ago | ComicsAlliance
Rocksteady Studios/Batman Arkham Videos
None of Batman's closest friends and family have been with him nearly as long as dutiful butler Alfred Pennyworth. While the character has seen some action in the comics and animated ventures of the Dark Knight, the video game versions of the loyal servant have largely been portrayed as just that. Thankfully, one devoted Pennyworth fan set forth to buck that trend, and give the over-qualified major-domo a chance to shine. Though the PC version of Batman: Arkham Knight is still rather borked, the time without a properly functioning game has given PC players a chance to fool around with the game's files. After learning how to insert non-playable characters into the fold, Batman Arkham Videos (via Polygon) was able to get Alfred himself in place of Bruce Wayne for much of Arkham Knight's action. "I've tried to edit some files in Batman: Arkham Knight and finally managed to play as Alfred Pennyworth," said the YouTube description. "His moveset is very limited, he cannot perform counter-attacks, environmental takedowns or dual takedowns, but he can still kick plenty of ass."

True Blue, Part 10: And Justice For All Worlds

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by Luke Brown 4 days ago | ComicsAlliance
Welcome to the tenth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite,” our dutiful heroes ventured forth into mysterious new universes through Genesis Portals opened by Sigma in hopes to both stop his Unity Engines from activating, and to recruit some help in bringing the bigger bad down. Archie had been promoting the cameos of characters from various Capcom and Sega franchises in the lead up to the crossover, and though we'd been teased with the arrival of Street Fighter's World Warriors, this last chapter was the first time we really saw any of the new faces from these classic games.

Batman and Batman Argue Over Who Is the Darkest Knight in Lego Dimensions Trailer

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by Luke Brown 5 days ago | ComicsAlliance
TT Games
Upcoming collectible toy video game Lego Dimensions has already promised a wealth of crossover potential with the likes of Batman, Gandalf and Wyldstyle starring alongside each other in an adventure that spans (almost) all of Lego's properties. While we've been focused on characters from Back to the Future, Scooby-Doo and Portal joining the fray, we almost forgot about the idea that many of these characters exist in different forms within the Lego Universe already thanks to the Lego Movie. TT Games hasn't forgotten though. In the latest trailer for the developer's new flagship Lego title, we get to see a multitude of familiar faces from all ranges of Lego lines, but it's the chance meeting of DC's Batman and Wyldstyle's former flame, Batman, that gives us the clearest idea of what to expect from the upcoming action game. The lines between realities have been blurred beyond recognition, and now Batman and Batman will have to figure out which Batman is the Batman-est Batman to don the cape and cowl.

True Blue, Part Nine: A Whole New World, Like A Lot of Them

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by Luke Brown July 24, 2015 @ 2:00 PM | ComicsAlliance
Welcome to the ninth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in "Worlds Unite," while under siege from the Freedom Fighters and Robot Masters, Sigma kicked off his massive universe invasion plan. While Sigma's Mavericks were holding the attention of the heroes, a select group began taking Unity Engines through Genesis Portals. Sonic, Mega Man and the rest of the good guys finally manage to subdue the attacking forces above Lost Hex, but not without the aid of Sticks and Street Fighter's World Warriors. Finally able to regroup, and beneath Sigma's attention (for now), our true blue heroes craft a plan for an invasion of their own, and hope to put a stop to Sigma's machinations for good.

Game of Thrones, Episode 5: A Nest of Vipers Review (Xbox One)

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by Luke Brown July 21, 2015 @ 11:00 AM
Telltale games
With the arrival of the penultimate episode of Telltale's Game of Thrones comes a rush of mixed feelings. I don't want things to be over, but I also want to bring some resolution to House Forrester. Whether or not the Forresters get the resolution they deserve I can't rightly say just yet, but nothing in Westeros comes without a price, for good or ill. For four episodes now, I've been guiding this family as best I can to ensure the safety and future of the Forrester name. It hasn't always gone the way I've wanted or imagined, but like any good installment of Game of Thrones, be it a chapter from the book or an episode of the show, there's a glimmer of hope off in the distance. Though this episode's pacing was a bit rushed, that horizon draws ever closer, and so does the final fate of the Forresters.

True Blue, Part Eight: Hole in the Sky, Window in Time

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by Luke Brown July 17, 2015 @ 2:30 PM | ComicsAlliance
Welcome to the eighth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event. Previously in “Worlds Unite,” the Zeti used their powers to take control of the Robot Masters, pitting Mega Man and his friends against Sonic and the Freedom Fighters. It was an epic battle, but Wily and Eggman came up with a disruptor ray to shut down the robots and stun the Zeti long enough for the good guys to prevail. Though everyone needed time to recuperate, Sigma's newly evolved form bursts forth from Lost Hex. Not only will the heroes have to contend with the bigger, badder Sigma 2.0, they're also faced with taking on every single Maverick you can think of, and even some you can't. The battle for Lost Hex has clearly only just begun, and our heroes are going to need every last bit of help they can get.

Batman: Arkham Knight PC Version Fixes Not Coming Until Fall

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by Luke Brown July 16, 2015 @ 2:30 PM | ComicsAlliance
Rocksteady Studios
Though the release of Batman: Arkham Knight went rather smoothly for Rocksteady Studios on console platforms, the PC release has been an absolute hot mess since last month. The good news is Rocksteady has taken up the reins from Iron Galaxy, the studio who handled the PC port, to fix up all the issues the computer version has had since it dropped. The bad news is those fixes are likely still months away. According to a leaked email from EB Games Australia (obtained by Kotaku AU), Warner Bros. has informed the retailer that a patch won't be ready until spring. At first that sounds incredibly damning, but Australian spring begins in September, which means we're looking at six to eight weeks for the update to arrive at the earliest. Given how much work needs to be done, expecting that patch to arrive at 12:01AM on Sept. 1 might be a tad unrealistic.