Once they exhausted World War II as a setting, most military shooters were content to look to the modern era, or even the future, as venues for players to explore warfare. Where it worked for some developers, the Battlefield series just seemed off in this updated age. Both Battlefield 3 and 4 were adequate, but they lacked the punch of earlier entries, and Battlefield Hardline was such a drastic departure from the norm, it became the ultimate outlier in the franchise. After attempts at finding a place in the current climate, DICE has decided instead of forecasting potential futures that looking back at how we got here could be just as exciting. With Battlefield 1, DICE has reinvigorated the franchise with a smart campaign, and invested more into the consistently solid multiplayer with new options that strengthen an already impressive foundation.
With a big cast of characters, colorful scenery, fairly clever joke writing, and pick-up and play gameplay, Skylanders: Imaginators feels like a playable Saturday morning cartoon where you can insert your own hero into the fray.
Rock Band 4 never stopped being fun even if you've been away from the game for a short time, but Rivals is a great reason to return to your rock roots.
Now back again one year later with a wealth of new content, Lego Dimensions is poised to cement itself as the preeminent toys-to-life game.
Gears of War 4 is a worthwhile successor that brings back all of the brutal combat, addictive multiplayer and waist-high walls you remember in a terrific return to form.
While there are glimmers of hope throughout the adventure, the majority of ReCore is neither remarkable nor technically sound.
Few games provide as liberating an experience as getting behind the wheel of an exotic car in Forza Horizon 3, tearing through the Australian outback, and chasing the pack in the hopes of being the first to cross that finish line.
Eight years is an eternity in video games, and perhaps that's why it feels like it's been longer than that since the first time we booted up Mirror's Edge. The ambitious first-person parkour experience was one of two games that defined EA's 2008 --- the other being Dead Space --- and while that survival horror franchise went on to spawn two sequels proper (and a rail shooter), a potential follow-up to Mirror's Edge has languished in development forever. It almost seemed like we would never see Faith again, but then DICE surprised the gaming world by announcing a follow-up (technically a remake) for a new generation. Now, Mirror's Edge Catalyst is here with nearly a decade of hype and hope to live up to. While it doesn't quite shatter the mold, Catalyst is a welcome return to a once-forgotten world championed by a dedicated few.
Platinum Games and Teenage Mutant Ninja Turtles: a company and a property that should be a match made in heaven. Platinum has made a name for itself with fast paced, high adrenaline action games and Leonardo, Raphael, Donatello and Michelangelo perfectly fit that mold being a fearsome fighting team and all. Why then, as I sit through Teenage Mutant Ninja Turtles: Mutants in Manhattan, does this marriage made in heaven bore the hell out of me?
After finishing Wolfenstein: The New Order back in 2014 I put down the controller and thought to myself, “That was great, but when’s Doom’s turn?” The answer it turns out was “almost exactly two years later” as a new Doom has been unleashed from the team at id Software. Previous attempts to bring the classic shooter to the 3D space were not great, so I went into this new game with a slight sense of dread. Thankfully those previous games can’t hold a flashlight to this new Doom, as this is the return to glory that the franchise deserved.