Previews

Call of Duty: Infinite Warfare Takes Multiplayer To A New Frontier [Preview]

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by T.J. Denzer September 6, 2016 @ 8:00 AM
Activision
Much of Call of Duty: Infinite Warfare’s battle comes off the success of Black Ops III. Speed, momentum, double jumps and parkour figure into gunfights just as heavily. Sliding, jumping and surprising your opponents with elevation as you engage around corners is paramount to being the best. Though we’ve seen a lot of outside action in the trailers, Infinite Warfare’s Multiplayer won’t be putting players in cockpits and have them engaging in dogfights above the battlefield. This is still a foundation built upon players winning the war on the ground with superior map knowledge, fast reflexes and the best run n’ gun tactics.

E3 2016: San Fran is a Hacker's Playground in Watch Dogs 2

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by Jason Fanelli June 30, 2016 @ 1:00 PM
Ubisoft
After persistent rumors and a few leaks Watch Dogs 2 was finally revealed just before E3 2016, moving the franchise from the urban jungle of Chicago to the sunny skies of San Francisco. With a new locale comes a new main character in Marcus Holloway, a hacker working in collaboration with the Anonymous-esque group called DedSec from the first game. Both the new face and the new digs bring a lot of improvements to the previous game, as my hands-on demo at Ubisoft’s booth can attest.

E3 2016: Teamwork is Key in Ghost Recon: Wildlands

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by Jason Fanelli June 27, 2016 @ 11:00 AM
Ubisoft
The anchor of Ubisoft’s E3 2015 press conference was a wild four-player co-op experience, with a team of special agents infiltrating a cartel base. That game was Ghost Recon: Wildlands, and since then we’ve not heard a lot about the game. That all changed at this year’s E3, where the game not only have major stage time during the 2106 Ubi conference, but a playable demo was available at the Ubi booth. A trio of media and I suited up and joined a member of the dev team on a secret Ghost Recon mission, and I’m very intrigued by what I played.

E3 2016: Absolver Puts an Open-World Spin on Fighting

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by Jason Fanelli June 23, 2016 @ 11:30 AM
Sloclap
Absolver is not your average fighting game. The term “fighting game” normally elicits two immediate thoughts: 2D fighters like Street Fighter or 3D brawlers like Tekken. While Absolver looks like it should fit the 3D fighter mold, this is a game that acts more like Journey than it does a typical fighter. That sounds like a strange combination but it absolutely works, and my time with the game at Devolver’s E3 parking lot jamboree has planted Absolver firmly on my most anticipated list.