After going a few rounds in MW Remastered’s multiplayer, we can safely say that despite the high-sheen gloss, the classic beats were left intact to make this the definitive version of Modern Warfare.
Zombies in Spaceland is absolutely the most cartoonish that Zombie mode has ever gotten in a Call of Duty game and it works out to be one of the most we’ve had with the mode yet as a result.
Much of Call of Duty: Infinite Warfare’s battle comes off the success of Black Ops III. Speed, momentum, double jumps and parkour figure into gunfights just as heavily. Sliding, jumping and surprising your opponents with elevation as you engage around corners is paramount to being the best. Though we’ve seen a lot of outside action in the trailers, Infinite Warfare’s Multiplayer won’t be putting players in cockpits and have them engaging in dogfights above the battlefield. This is still a foundation built upon players winning the war on the ground with superior map knowledge, fast reflexes and the best run n’ gun tactics.
We played both weekends of the Titanfall 2 Tech Test and have prepared an in-depth breakdown on what we saw during our time with the game.
Epic’s creed for Paragon is one of constant evolution, of continuous updating of both the game and its ecosystem, and so far the project seems to be off and running.
After persistent rumors and a few leaks Watch Dogs 2 was finally revealed just before E3 2016, moving the franchise from the urban jungle of Chicago to the sunny skies of San Francisco. With a new locale comes a new main character in Marcus Holloway, a hacker working in collaboration with the Anonymous-esque group called DedSec from the first game. Both the new face and the new digs bring a lot of improvements to the previous game, as my hands-on demo at Ubisoft’s booth can attest.
South Park: The Fractured But Whole is shaping up to be the same kind of extended and interactive episode of the popular TV show as its predecessor The Stick of Truth.
Do not think this is simply a rehash of the same in-game experience as its own release however, as Gwent will potentially absorb just as many hours from its players as Wild Hunt.
The anchor of Ubisoft’s E3 2015 press conference was a wild four-player co-op experience, with a team of special agents infiltrating a cartel base. That game was Ghost Recon: Wildlands, and since then we’ve not heard a lot about the game. That all changed at this year’s E3, where the game not only have major stage time during the 2106 Ubi conference, but a playable demo was available at the Ubi booth. A trio of media and I suited up and joined a member of the dev team on a secret Ghost Recon mission, and I’m very intrigued by what I played.
Absolver is not your average fighting game. The term “fighting game” normally elicits two immediate thoughts: 2D fighters like Street Fighter or 3D brawlers like Tekken. While Absolver looks like it should fit the 3D fighter mold, this is a game that acts more like Journey than it does a typical fighter. That sounds like a strange combination but it absolutely works, and my time with the game at Devolver’s E3 parking lot jamboree has planted Absolver firmly on my most anticipated list.