Nintendo

10 Pokemon We Don't Want in Pokemon GO

EDIT
by Dustin Bailey 7 hours ago
Pokemon Company
At this point, it’s safe to call Pokémon GO a certified global phenomenon. I could quote a lot of numbers, but there’s not really a point to doing so. It’s huge. It’s everywhere. It’s the subject of every other article that comes across your Facebook feed. It’s precisely engineered to strike at the nostalgic heart of those who grew up with the original 150 Pokémon, but given the game’s ubiquity it’s only a matter of time before creatures from later generations make it in.

Kirby: Planet Robobot Review (3DS)

EDIT
by Danny Saya June 27, 2016 @ 1:00 PM
Nintendo
Kirby: Planet Robobot was a blast from start to finish. The platforming, combat and level design are better than they’ve ever been in a Kirby game. The new Robobot Armor is fun to use, especially with all of the enemy abilities, though it does have some disappointing limitations. Coupled with the great use of the 3D environments on a 2D plane, Kirby: Planet Robobot has become my favorite Kirby game.

E3 2016: Exploring Link’s Open World in The Legend of Zelda: Breath of the Wild

EDIT
by Sarah LeBoeuf June 21, 2016 @ 10:30 AM
Nintendo
Nintendo’s E3 was all about The Legend of Zelda. Literally. Its booth in the Los Angeles Convention Center was transformed to look like a locale straight outta Hyrule, and the only title on display was the next game in the decades-old action/adventure series. Nintendo is putting a lot of eggs in one basket with The Legend of Zelda: Breath of the Wild, making some big changes to the classic Zelda formula. I was worried that the massive open world and Link’s host of new abilities (he can cook!) would make Breath of the Wild feel less like a Zelda game, but after spending some time in the reimagined Hyrule, I’m no longer afraid of change.

Noir Sleuthing on a Rainy Night: Celebrating Hotel Dusk: Room 215

EDIT
by Jose Cardoso May 17, 2016 @ 1:00 PM
Nintendo
Hotel Dusk: Room 215 is a quiet achievement in Nintendo's library: an overlooked mystery game for the DS that felt like it belonged on the system, but still only "quiet" for being relatively unknown to most. Following the format of a visual novel, Hotel Dusk was heavy on dialogue with a story laden with secrets, but its gameplay was in line with a point-and-click with elements of risk similar to Broken Sword, as well as the occasional puzzle treatment. This blend made for a compelling and suspenseful detective story, one that nailed a 70s-themed noir art style.

A Classic Style Made Contemporary: Celebrating New Super Mario Bros DS

EDIT
by T.J. Denzer May 16, 2016 @ 3:00 PM
Nintendo
New Super Mario Bros. was the first Mario game since Mario Sunshine and the first 2D Mario game since Super Mario Land 2: 6 Golden Coins, but it brought prominence back to the series in a big way with its use of new ideas laid atop the old-school formula. Today, we celebrate its initial launch on the Nintendo DS in 2006.

Star Fox Zero Review (Wii U)

EDIT
by Jason Fanelli April 20, 2016 @ 10:00 AM
-Nintendo
"It's about time you showed up, Fox!" After eleven years, the ace fighter pilot and his team of mercenaries are returning to a home console in Star Fox Zero, and a long hiatus like that creates some major expectations. Surely if Nintendo thought it was time to bring back Star Fox now there'd be some big things in store, right? Well it seems those "big ideas" aren't quite as big as I had hoped.

The Empire of Nintendo Handheld: A Celebration of the Nintendo 3DS

EDIT
by T.J. Denzer March 27, 2016 @ 8:45 AM
Nintendo
Across the last few decades, it’s nearly impossible to think of the handheld market without Nintendo. Since the Game Boy’s release in 1989, the company has practically dominated the market. Competition has come forth in the form of the Sega Game Gear, Nokia N-Gage, and more prominently, the Sony PSP, but throughout the years, and especially in a market where mobile phones take an increasing share each year, Nintendo has managed to maintain an edge in producing some of the best and most creative technology the handheld market has to offer. Today, in particular, marks the release of the original 3DS handheld system: A system that arguably changed the way players think about glasses-free 3D.