Now in the third year of the newest console generation, Madden NFL 17 finds itself served well by the combined efforts of the past as well as a number of great small improvements.
Hitman does a great job of painting each target as a villain worthy of assassination. Even when the target is someone as unassuming as Jordan Cross, the lead singer of an indie band.
With Deus Ex: Mankind Divided, Eidos Montreal once again shows it has a lot of great ideas of how games in this genre can evolve. It's just a shame some of the narrative choices don't quite match the ideal they were clearly aiming to achieve.
In many ways everything that led up to No Man’s Sky felt like some sort of conscription ad campaign. “See the universe! Explore the unknown!” It’s all very enticing and delivers on a lot of amazing feelings, but like most things of this nature, it’s not always all it’s cracked up to be.
There isn't likely to be a game that captures the majestic beauty of the sea quite as well as Abzu. From the moment Giant Squid's first game debuted a few years ago, we've been in constant awe of the oceanic splendor it presents, and the vibrancy with which it captures the world beneath the waves. Beauty only gets you so far however. As spectacular as Abzu's ocean is, from the hundreds of species of marine life to the impressive seascapes, it ultimately feels a bit shallow.
After several years, delays, and missteps, the Kickstarter-funded Mighty No. 9 is here, and believe me when I say that the supposed spiritual successor to Mega Man is a Mega Bust.
Destruction is fun. A few years ago, we were remodeling the upstairs bathroom and I spent a few hours with a sledgehammer busting wall tiles and tearing a ceiling down. It was cathartic and wonderful. Games do a good job of replicating this same sense of satisfaction whether it’s launching a rocket launcher at a pile of cop cars in Grand Theft Auto or deconstructing every piece of a building in Red Faction: Guerrilla. Destruction is a fun time. Dangerous Golf should be, but it isn’t.
Though there are a few wrinkles in the fabric of Blood and Wine, it delivers a final chapter unlike any you’ve seen before.
Guilty Gear Xrd is continuing to stand out as the game that deserves to bask in the spotlight. -Revelator- doesn’t reinvent the wheel the way -Sign- did, but it does add a significant amount of content and gloss to what was already awesome.
Hitman is shaping up to be the hit that no one saw coming. Despite the controversial decision to break the game into an episodic format, especially so close to its release, the format has served it well. If even just the few maps that have been released so far were released all at once, it would feel overwhelming. The time in between each batch of content is ample for digging into each of the incredibly dense environments and explore all of their nooks and crannies. Case in point, Marrakesh, the latest expansion for Hitman. This map is easily the most detailed and tightly packed so far.