The Cave highlights an old problem with a lot of ranking systems for mobile games. Since iOS is a platform that encourages different kinds of games from all over to be adapted for its format, you can run the gamut from indie experimental, all the way to top notch titles from grade A developers. Because of that, there ends up being plenty of situations where a clever, minimal puzzle game might deserve an 8.5/10, while an iOS adaptation of a much bigger, more advanced game ends up with a lower score.
Ron Gilbert has parted ways with Double Fine to "plot his next move."
What threatens to fill up your Nintendo device's memory blocks this week? Grab your favorite tactician and we'll head to the battlefield of downloads to find out!
Hey, it's the Famicom's 30th Anniversary! Don't know what the Famicom is? Well, it was more commonly known in North America as the Nintendo Entertainment System.
SEGA has announced the release date and the price for Double Fine Production's newest platforming adventure, The Cave.
Meet the Adventurer, the Knight, the Time Traveler, and the Twins in the latest trailer for Double Fine's The Cave.
In an interview with Eurogamer, Double Fine's Ron Gilbert gives the lowdown on The Cave's lack of an inventory and other design choices.