God of War: Ascension

God of War: Ascension Review

by Luke Brown March 19, 2013 @ 6:02 PM
A perennial favorite franchise among the PlayStation crowd, Sony Santa Monica’s God of War series has raged on for eight years. Over that span, we’ve seen six games released across various platforms, all with a new wrinkle to add to Kratos’ story. With God of War: Ascension, the sixth game in the series, Sony Santa Monica has gone back to where Kratos’ troubles all began. A prequel to the entire series, Ascension has little wiggle room to bring something new to the table outside of some refined combat and increasingly impressive graphics. Ultimately that’s all that we do get, and God of War: Ascension is the first time Kratos’ act starts to feel a bit tired.

Insanely Hard God of War: Ascension Trial Likely to be Patched

by Angelo Dargenio March 15, 2013 @ 11:18 AM
It turns out that one section of God of War: Ascension is a bit too hard for the gaming populace. That section is the Trial of Archimedes, a multi-wave battle that takes place near the end of the game that has no checkpoints and few health drops. GoW message boards and fan sites alike have been flooded with complaints saying that the trial is near impossible. Heck, even noted reviewer Adam Sessler said he spent over six hours attempting to beat the trial!