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Chris Urie

Chris Urie has been writing everything from reviews to features and interviews since 2010. In addition to being a contributor to Arcade Sushi and Guyspeed, he's a staff writer for Geekadelphia, covering everything from 8-bit music concerts to interviews with prominent Philadelphia Geeks. He's also the resident bookshelf expert for Quirk Books. You can find more of his occasional musings at his website. When not tweeting @chrisurie, he can likely be found swinging around Columbia on his Skyhook.

Dark Souls II Review (PlayStation 3)

Dark Souls II
Bandai Namco

Dark Souls and Demon’s Souls have become badges of honor amongst gamers. They transplanted the insane difficulty from the golden age consoles and spackled it in beautiful and gothic 3D graphics. They proved that gamers have gotten lazy and complacent with their new games that hand hold them all the way through right to the very end, all the while telling them which button to press. Their success is just as irrational as our love for them. Murderously hard games that make no apologies became best-sellers? Sounds impossible in the current landscape, but they proved that there was a thirst for a bit of punishment.

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Beyond Space Review (iOS)

Beyond Space

It’s been years since I’ve played a game that reminded me of my days booting up X-Wing and Tie Fighter on LucasArts floppy disks. Feeling that freedom of flying around in space and taking on enemies in zero-G felt wonderful. The next game to capture that was Wing Commander with all of its glorious live action cutscenes featuring Mark Hamill. Now though, it seems like I can have all of that fun in the palm of my hand. Beyond Space is a new iOS title that brings back all the nostalgia and fun of interstellar dogfights.

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World of Gibbets Review (iOS)

World of Gibbets

I was confused when I first saw the title for World of Gibbets. I kept thinking to myself, “What the hell is a gibbet?” It sounds like a cute animal. Maybe it was a relative of those little gibbon monkeys you sometimes see at the zoo. Boy, was I wrong. A gibbet refers to an instrument of public execution and gibbetting was the act of stringing up bodies for public display in order to keep the community in line. What a lovely topic for a little iOS game.

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