Star Wars Commander Update Will Have You Working on Squad Goals

by Luke Brown May 9, 2016 @ 10:53 AM
Disney Interactive
Two years ago, Disney Interactive launched Star Wars Commander, a base-building strategy game set in the Star Wars universe. Players could choose to enlist with the Rebellion or the Empire in an effort to either save or control the galaxy. Since the Commander's start, Disney has been updating the mobile game with new content to keep the adventures feeling fresh, but this past week, Star Wars Commander got a major update that would finally give players the feeling of taking part in a massive battle. With Squad Wars, players and their squads can now take on other squads in huge engagements, fighting over control of Sullust. The update features the same asynchronous combat you might be used to, but since the battles take place over 24 hours, you can coordinate with the other members of your squad to work out effective strategies for the best results. We chatted with Andrew Fazekas, executive producer on Star Wars Commander, Joe Canose, Star Wars Commander's lead designer, and Dave Feder, Commander's product manager, to learn more about the mode and what it does to separate Star Wars Commander from the competition.