From Software

Dark Souls III Review (PlayStation 4)

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by T.J. Denzer April 7, 2016 @ 11:01 AM
From Software
It seems like only yesterday that Bloodborne came out. Indeed, it’s actually only been a little bit over a year since its initial launch and its last DLC came in late November 2015. Nonetheless, here we are at Dark Souls III, and despite that alarmingly short timeframe, this game doesn’t feel rushed in the least. In fact, it feels like a culmination of all of From Software’s experience brought in at the highest level. However, where Dark Souls II felt like a continuation and natural evolution of the original Dark Souls, Dark Souls III feels more like an extension of Dark Souls II mixed with a few fresh lessons learned from Bloodborne to create a richer and more powerful overall experience.

10 Best Dark Souls Bosses

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by Danny Saya February 10, 2016 @ 2:01 PM
FromSoftware
By now it’s hard to escape the phenomenon that is the Dark Souls series. Despite being fairly well-known among just about anyone that has played a video game, it is still seen as something of an obscure game. This may be due to its seemingly impossible difficulty, the incredibly vague narrative and sense of direction, or even its admittedly abrasive fanbase. Whatever the reason might be, Dark Souls is the game everyone has heard of but hardly anyone has really played. Whether you’ve played these games or not, one thing is hard to dispute: the Souls series has a level of aesthetic that is unmatched. From Software takes the typical, and at this point almost generic fantasy theme, and puts its own spin on it. The result is a unique and dark fantasy world, an oppressive atmosphere rivaling that of Game of Thrones, but more of an emphasis on fantastic and horrific creatures.

E3 2015: Prepare to Die All Over Again in Dark Souls III

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by Jason Fanelli June 25, 2015 @ 1:20 PM
-From Software
Some people shudder just hearing the name Dark Souls, so I can imagine their reaction to the trailer for Dark Souls III presented during the Xbox E3 2015 Media Briefing. The game that thrives on killing its players again and again with supreme difficulty and incredibly hard bosses is returning in a big way, and an in-depth presentation in the Bandai Namco meeting room at E3 showed just how insane this new game is going to be.