Plants vs. Zombies made the jump from an immensely popular tower defense game on mobile platforms to a colorful class-based third-person shooter last year. The first Plants vs. Zombies: Garden Warfare was a lighthearted and unique blend of the classes and tower defense mechanics of the original and traditional team-based multiplayer shooter mechanics. Garden Warfare was content with being a fun shooter that had some depth in its character and class customization. So the question remains, how does Garden Warfare 2 improve on the original’s mechanics and gameplay? In short, it doesn’t.
I've often thought about what it would be like to actually take part in the Battle of Hoth. In The Empire Strikes Back, we saw only a glimpse of the chaos that ensued once the Imperial Army found the Rebel base on the icy planet, and didn't truly get an idea of the conflict that broke out. It makes sense considering the films follow such a small cast of characters, and can't just spend hours on showing the ins and outs of one space battle. That's why I was excited to dive head first the galactic civil war with Star Wars Battlefront later this year. At least, until I played a little bit of the beta this week at New York Comic Con. Now, don't take that to mean that I've lost all my interest. Quite the opposite, in fact. I'm just not all that interested in living out the Battle of Hoth from the Rebel perspective anymore. While the films and comics and books have always talked about the strength and power of the Imperial side of the conflict, you don't truly grasp how daunting a task it must have been for the Rebel Alliance to pull out such tremendous victories until you're planted firmly in their boots. It's impressive that any of the ships escaping Hoth made it out of there alive, especially if any of those Rebel troopers fought as poorly as I did.
Electronic Arts and California's Great America theme park are partnering up to create a 4D, Mass Effect-themed attraction.
After the fiasco of Simcity's 2013 launch, Electronic Arts has merged what's left of its Maxis studio into EA Mobile as Senior VP Lucy Bradshaw leaves the company.
It's time to buy SHODAN a beer, because System Shock is hitting the big 2-1 and getting an upgraded re-release to celebrate.
EA has released an FAQ for its upcoming Need for Speed reboot that is due out this November, revealing all kinds of new info for this revamped racer.
DICE and EA revealed Star Wars Battlefront's new multiplayer mode, Drop Zone, which fans of king of the hill should appreciate.
Comcast's "Xfinity Games powered by EA" initiative is going to bring its own brand of set-top box-based casual gaming to your living room.
This past October, Ubisoft Toronto Managing Director Jade Raymond left the company after 10 years of developing and management. Now, she's opening her own studio under EA and working on Amy Hennig and Visceral's new Star Wars game.
Coldwood and EA will team up to bring Unravel, an adorable, yarn-based puzzle-platformer, to life for PC, PlayStation 4 and Xbox One.