In 1996, survival horror existed, but it wasn’t exactly widely known that way. Games like Clock Tower, Alone in the Dark, and numerous other takes on the horror genre existed, but even the best-selling games of the type enjoyed a moderate to cult following. Capcom wanted something greater. The company wanted to reinvent the wheel in a way that would appeal broadly to horror fans everywhere. Little did they know how big they were about to hit it. Originally released and known in Japan as Bio Hazard, Resident Evil would hit shelves and turn heads around the world, single-handedly becoming arguably one of the first survival horror blockbusters and creating a franchise that now spans decades.
Devil May Cry is just one of many of the fantastic franchises Capcom was regularly fielding in the last few decades. Its utterly stylish blend of melee combat and gunplay mixed with numerous enemies and over-the-top boss fights have influenced a ton of hack n’ slash action games that would come out around the same time and afterwards. Still, where the original Devil May Cry may have established the formula, it was arguably Devil May Cry 3: Dante’s Awakening that brought the series to its apex when it arrived on North American shelves.
As the fifth proper entry in one of gaming's biggest franchises, Street Fighter V had a lot to live up to. Street Fighter I & II helped create the genre of fighting games, and Street Fighter III & IV helped to revitalize them. To live up to its predecessors Street Fighter V needed to be electrifying, and since it came from a huge, triple-A video game company, it should offer an experience both massive in content and potential. What we got instead was the digital embodiment of greed.
After countless quarters eaten and far too many re-releases, we're celebrating the release of the original version of Street Fighter II across arcades in North America. That's right, Street Fighter II has officially turned 25—let that sink in for minute. Sure, Street Fighter II Turbo, Championship Edition, Super, and all the other versions of the game have their own subsequent anniversaries to come as well, but this is the anniversary of the one that matters the most. Let's not act surprised at how many times Capcom re-released Street Fighter IV when the company has been doing this from the get-go. More importantly, let's look at the monumental influence Street Fighter II had, as it basically introduced the fighting game genre to the masses when it started spawning crowds around its arcade cabinets in the '90s.
It's time to look at Dante's dark side as we explore the history of one of Capcom's worst sequels— a sequel that is shunned by so many fans of the franchise, people claim that it's not even Dante starring as the protagonist. In typical sequel fashion, after the original Devil May Cry turned out to be a huge success, Capcom decided to skip on DMC creator and director Hideki Kamiya to head Dante's next adventure. Capcom handed the reins of the series to Hideaki Itsuno, who by that point was known for directing Power Stone 1-2, Rival Schools, Project Justice and more. The series' creator was skipped in order to build the much project on a much grander scale that Kamiya was used to running.
Ryu vs. Captain America, Mega Man vs. War Machine, Gambit vs. Chun-Li, Zangief vs. the Hulk, and Venom vs. Morrigan are just some of the potentially amazing bouts you could have, thanks to the cornerstone crossover fighting game, Marvel vs. Capcom: Clash of Super Heroes. 18 years ago, this fast-paced fighter started hitting arcades, forever changing the scene, especially with the sequels that would spawn from it.
11 years ago, Resident Evil 4 debuted on the Nintendo GameCube, forever changing the standards of third-person action and survival horror.
Kick back, crack open an E-tank, and revel in your past victories and defeats as we check out the 10 Greatest Mega Man Bosses.
When it debuted in 2011, it didn't take long for Mega Man to become one of my favorite comics. The all-ages action of one of my favorite video game franchises was blended with storytelling that took...
Resident Evil is one of the first video games to feature zombies in a Romero-like manner. After so many sequels and spin-offs over the years, it's time we ranked the series in ascending order to see what it takes to create a successful zombie game. Capcom has started to stray from the path over the past few entries of the franchise, resulting in a larger focus on action-oriented gameplay and less of survival horror, but a good game is a good game regardless of its premise or genre, just as long as it's done correctly. So mix a few herbs together, stay away from the windows and make sure you reload when no one is around, because it's time we go to Raccoon City and beyond as we rank the Resident Evil series from worst to first.