Capcom

Umbrella Corps Review (PC)

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by T.J. Denzer June 27, 2016 @ 3:30 PM
Capcom
Umbrella Corps is a mess from concept to execution. The fan service in the game is surface level to the point where you’d really have to try to care about anything going on. The shooting mechanics are a dizzying array of ideas competing against each other and falling head over heels in a frustrating mess in the process. This game seems like one last ditch attempt to cash in on the story lines and styles that have been established so far, but none of it is worked or smoothed out to make something cohesive. The only thing it really succeeds in is convincing us Umbrella is the worst and most incompetent company anyone could ever have the misfortune of working for.

E3 2016: You Can't Escape the Terror of Resident Evil 7 VR

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by Luke Brown June 17, 2016 @ 11:00 AM
Capcom
Virtual reality is supposed to provide an escape from the real world. But what happens when you want to escape virtual reality? Some of the experiences we've had with VR this past week have been tremendous. Resident Evil 7 VR is certainly a kind of experience, but tremendous isn't quite the word we'd use. Terrifying and unsettling are more apt, and its not just because being in a VR headset can be disorienting at times. It's because the horrifying images don't disappear when you look away.

What Lurks Beneath the Mansion: Celebrating Resident Evil

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by T.J. Denzer March 30, 2016 @ 2:43 PM
Capcom
In 1996, survival horror existed, but it wasn’t exactly widely known that way. Games like Clock Tower, Alone in the Dark, and numerous other takes on the horror genre existed, but even the best-selling games of the type enjoyed a moderate to cult following. Capcom wanted something greater. The company wanted to reinvent the wheel in a way that would appeal broadly to horror fans everywhere. Little did they know how big they were about to hit it. Originally released and known in Japan as Bio Hazard, Resident Evil would hit shelves and turn heads around the world, single-handedly becoming arguably one of the first survival horror blockbusters and creating a franchise that now spans decades.

Stylish Combat and Iconic Characters: Celebrating Devil May Cry 3

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by T.J. Denzer March 1, 2016 @ 11:01 AM
Capcom
Devil May Cry is just one of many of the fantastic franchises Capcom was regularly fielding in the last few decades. Its utterly stylish blend of melee combat and gunplay mixed with numerous enemies and over-the-top boss fights have influenced a ton of hack n’ slash action games that would come out around the same time and afterwards. Still, where the original Devil May Cry may have established the formula, it was arguably Devil May Cry 3: Dante’s Awakening that brought the series to its apex when it arrived on North American shelves.

Street Fighter V Review (Playstation 4)

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by Alex Langley February 19, 2016 @ 1:01 PM
Capcom
As the fifth proper entry in one of gaming's biggest franchises, Street Fighter V had a lot to live up to. Street Fighter I & II helped create the genre of fighting games, and Street Fighter III & IV helped to revitalize them. To live up to its predecessors Street Fighter V needed to be electrifying, and since it came from a huge, triple-A video game company, it should offer an experience both massive in content and potential. What we got instead was the digital embodiment of greed.