The name of a video game is one of its most important aspects. It takes careful consideration and deliberation to settle on a title that evokes the gameplay, plot, and style with just a few words. We get franchises like Call of Duty representing military service and Dishonored evoking vengeance and justice. But once in awhile a game will come along and tell you exactly what it is, without frills or clever subterfuge. Impossible Road is one such game. But is it possible that this game is awful or is impossible for this game to fail to entertain? Let’s have a look at the possibilities, shall we?
Om Nom’s quest for candy never stops, leading ZeptoLab to create a new addition to his adventures with Cut the Rope: Time Travel. There are several previous editions of Cut the Rope, but this time Om Nom gets himself into a real pickle when he chases candy into a wormhole and finds himself meeting his ancestors throughout time. Not so surprisingly, his adorable forefathers share his affinity for delicious candy. While it’s neat to travel throughout time, the big question is will he make it back to the future!?!
The save the princess trope is one that gaming has seen since the beginning. Undeniably, the Mario series is the master of this story with The Legend of Zelda coming in at a close second. But can one game come along to define that trope on the iOS? Can a save the princess title on the iOS really put a new spin on something that is as tired, outdated, and worn out as the old save the princess plot. Well, The Other Brothers hopes to define that type of platformer for the touchscreen. Let’s see if it saves you from boredom or leaves you for the junkyard dogs.
When it seems like every other game that's released these days has some endless-running or platforming elements, it's hard for a new title to stand out in a genre that's quickly becoming played out. But to refer to Badland as an endless-runner title would be doing it a disservice. The colorful, trippy world created by developer Frogmind feels like nothing else on the App Store and really makes Badland stand out. But is it just a pretty game to look at?
Evolution is a pesky puzzle that has kept society confused for a long time. Up until Darwin, we only had suppositions and wild claims as to the diversity of life in on our planet. But what about other planets? How would life multiply into all its variant and amazing forms on a planet far removed from our own? Well, according to Alien Hive, it may happen when you match three of the same creature in a row. Kinky.
Don't let the "golf" in Super Stickman Golf 2 throw you. There are no caddies, no reverent applause, and no green jackets to be found anywhere in this game. Super Stickman Golf 2 is the sequel to the best stick-figure game out there and it improves upon that winning formula by leaps and bounds. The new game has everything that made the first Super Stickman Golf great, while piling on more of the good stuff. In SSG2 there are more courses, more stick figures, more powerups, and way more hats. This game is so packed to the brim, the only thing missing is the mashed potatoes.
Everything is a remix. Familiar traits and tropes are recycled and rearranged to create something new that, in turn, combines with other ideas to create something else entirely different. Embracing the remix to harness the creativity of gamers is exactly what Block Fortress aims to do. Combining the block-building of Minecraft with the wildly fun tower defense games and dash of first-person shooter isn’t something we’ve seen before. Will the remix of Block Fortress be music to our ears or just some sliced up WUB WUB WUB? Let’s take a look.
Suda51, Grasshopper Manufacture, and Level-5 are some pretty big names when it comes to the niche Japanese videogame market. These entities are associated with popular titles like Professor Layton, No More Heroes, White Knight Chronicles, and the upcoming Killer is Dead. They've all teamed up to bring Liberation Maiden, which was originally a downloadable title for the 3DS, to iOS devices. Is this game worthy of freeing up some memory on your device and cash from your wallet? Or does it trap you within the confines of videogame hell?
The first Dead Space was a decidedly single-player affair that pitted players against the hordes of Necromorphs hiding in the shadows of space. When Dead Space 2 arrived on the scene, Visceral maintained the solo survival story, while also adding in a perfunctory multiplayer component to spice things up.
Despite the constant evolution of the series, much was made of the drastically different idea to insert cooperative play into Dead Space 3. At its heart, Dead Space 3 is the natural next stage in the growth of the franchise, which still keeps a keen focus on the solitary exploits of protagonist Isaac Clarke. Concerns raised that co-op might in any way diminish the quality or experience of Dead Space 3 were unfounded, and Visceral should be commended for how incredibly complete Dead Space 3 is from top to bottom.
Remember Christmas day when you would find the stocking over the mantle piece stuffed with little packages for you to rip open? They were always little gifts, but the Holy Grail every year was a shiny new Matchbox car. You'd take that tiny die-cast vehicle and run it over everything with a flat surface. You raced imaginary foes with rocket launchers and always launched off the ramp to safety. That little car helped you shrink down in your imagination so you could look up at the condiments on the picnic table as you raced around them. Those little cars were pure imagination and fun. Table Top Racers hopes to capture that memory and make it a reality on your iOS screen. Does it shrink you down for pint-sized racing action or will their race cars go flipping off the picnic table and into the grill to be melted down and forgotten?
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