While some of you were sleeping and others were just watching TV on a Monday night, indie dev and Five Nights at Freddy's mastermind Scott Cawthon decided he was taking over your lives. With a snap of his fingers, Five Nights at Freddy's 3 was made available to the masses, and the horror instantly begins anew.

Up to this point we've only seen a few teaser images and a brief trailer, and this is what we've gathered so far: the game is set a few decades in the future after the events of Five Nights at Freddy's 2, and instead of a restaurant we're now in a Freddy Fazbear's Pizza-themed horror attraction opening one week from when the game starts. We players are again sitting in the night guard's chair, and we're once again forced to watch cameras and hide ourselves from homicidal animatronics trying to send us to an early grave.

We've noted from a few early streams and videos that there are now sound effects we can trigger to lure the baddies to a certain room, there's a new "rebooting" mechanic that forces us to re-charge said sound effects and the camera system, and that the lone gold-colored robot we've seen in the teasers may not be alone in this pit of horror.

We do have one question: what the heck has Scott Cawthon so obsessed with catching people off-guard? The games are clinics in surprising people, but his release pattern has been just as chaotic. "Here, have a highly sought after sequel on a random Monday night for no reason." It's weird, but it's also genius, because Freddy's fans everywhere are now tearing through it to find its secret. Well played, Mr. Cawthon.

Five Nights at Freddy's 3 is available right now on Steam.

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