It’s not a huge departure from the themes and gameplay of the last two Persona games, but there are enough successful tweaks to the formula that Persona 5 feels both familiar and wonderfully new.
It's refreshing to make it to the smaller booths and see what developers outside of the US think of PAX East, and how their backgrounds affect the ways they approach game design.
Bioware brought a lot more planets, combat, exploration and mechanics to the table this time around, but more isn't always better. There may be no stronger case for keeping things simple than Mass Effect Andromeda.
Loot Rascals, the new turn-based rogue-like from Hollow Ponds, walks that wonderful line between evoking what you love and know while also forging a path all its own.
Nier: Automata is a kickin' rad action game that's also a twin-stick shoot-’em-up and a 2.5D platformer and role-playing game, and anything else it might need to be at any given moment.
As fans know, 50 hours is maybe the halfway point in Persona, so we’re not quite done yet. In the meantime, here are five things we’re absolutely loving about Persona 5.
We died more than a few times to bring these helpful hints together in one place so you might not have to. Here are 10 essential tips to surviving Nioh.
Minit is a very cute mini-adventure we're eager to keep exploring for its unusual progression, various nuances and charming retro personality.
Let’s take a look at the 10 best stories and playable Trainers in the Pokemon series.
As reveal after reveal exposed new wrinkles of the game, it’s made one thing very noticeable: Breath of the Wild looks less like a familiar Zelda game and more like an amalgam of other popular modern open-world action-RPGs.