As a re-introduction into Telltale's Walking Dead world, A New Frontier does just about everything right.
PC Game Reviews
While previous attempts to simulate city life were certainly fun, City Living surpasses them all by making the new locale of San Myshuno feel alive, bustling, and connected.
From its robust art to its meaningful character progression, we fail to remember a game that has ever delivered a package of goods so beautiful and complete as Owlboy has done.
While Hide and Shriek is a jump-scare ridden game with a simple premise, there’s enough here to give it some depth beneath its holiday charm.
Namco-Bandai wanted to create a sequel which retained the core of what came before it, while expanding where necessary, and the result is a sequel which suffers from that most crippling of sequel problems... mediocrity.
While many other games would have petered off and sequeled up by now, World of Warcraft is a beast unlike any other, and has continued to evolve, changing, shifting, altering itself with each expansion pack until it barely resembles its original iteration. World of Warcraft: Legion brings a new transformation to WoW, making it into something smaller, sleeker; a creature far more befitting the modern gamer.
The Final Station challenges the player with scarcity and survival and weaves just enough context to make the world built around it interesting.
Telltale Games' fresh approach to the world of the Dark Knight makes the first episode of Batman: The Telltale Series an mostly worthwhile escapade into the life of Bruce Wayne. Taking a radically different path from the likes of Rocksteady Studios in telling a Batman story not only gave some much needed perspective into the other half of Batman's life, but allowed Telltale to play to its strengths in narrative and dialogue. It's unfortunate then that the PC version of Batman: The Telltale Series is so marred by performance issues that it's a real drag to play, and a challenge to enjoy.
I’ve always been fascinated by strategy games. I’ve never been particularly good at them, enough to get by, but I’ve enjoyed my time with older titles like Command and Conquer, Starcraft, and Age of Empires II. Crush Your Enemies claims to harken back to the time when these games were more popular but misses the mark on many levels. There’s no base building, no expansive maps, and no real strategy from what I can see. In fact, it’s more of a barbarian themed puzzle game.
Umbrella Corps is a mess from concept to execution. The fan service in the game is surface level to the point where you’d really have to try to care about anything going on. The shooting mechanics are a dizzying array of ideas competing against each other and falling head over heels in a frustrating mess in the process. This game seems like one last ditch attempt to cash in on the story lines and styles that have been established so far, but none of it is worked or smoothed out to make something cohesive. The only thing it really succeeds in is convincing us Umbrella is the worst and most incompetent company anyone could ever have the misfortune of working for.