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Karateka

Interview: Jordan Mechner talks Templar and Prince of Persia

Jordan Mechner
Jordan Mechner

Jordan Mechner is perhaps best known for his achievements in the video game world; he kicked-off his career in the '80s when he single-handedly created the best-selling video games Karateka and Prince of Persia -- the latter of course spawning several sequels (selling over 17 million games), and a Jerry Bruckheimer-produced movie, Prince of Persia: The Sands of Time.

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Karateka Classic Review

Karateka Classic

Karateka, developer Jordan Mechner has brought back the old school classic as a nice companion piece to its modern sibling. If you are of a certain (read: younger) age, chances are you never played Karateka when it first came out way back in the Ice Ages. While I realize that old games like this will never blow away today’s young gamers, the good ones are still worth our time. And Karateka is definitely one of the good ones.

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Karateka Review

Karateka

The old school becomes new school in Karateka, a re-imagining of a classic PC game. But does this new rhythm-fighter have the moves to keep up with the big boys of iOS gaming? Or does it deserve a sweep to the leg?

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Making of Karateka Videos Provide Cool Look Behind the Scenes

Karateka

This week we will get to see Karateka kick its way into the App Store. The game is a remake of Jordan Mechner's 1984 title of the same name. To help celebrate and promote the game's release, Mechner and the dev team at Liquid Entertainment released a series of making of videos about the game that give gamers a cool look behind the scenes.

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Bow to Your Sensei in the New Karateka Trailer

Karateka

Jordan Mechner's Karateka has officially been released for the Xbox LIVE Arcade, with a PSN, Steam, and an iOS version arriving this sometime this month. The official trailer has also debuted, giving fans a taste of what's new, complete with crane-punching action.

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Karateka Re-Imagining Coming to iOS

Karateka

Prince of Persia creator Jordan Mechner is releasing a new version of Karateka, his first published game. The original game came out in the early '80s and featured side-scrolling beat 'em up action. What changes are in store for this updated fighter?

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