If I’m being honest, I couldn’t care less about Doom’s story. That’s not what drew me in. Instead, I loved Doom for its pitch-perfect controls, inspired level design and well of surprises I didn’t know I could expect from a first-person shooter.
One of the more fiery battlegrounds of this debate came today in 2004 with the original release of Doom 3, certainly the most different and divisive game in the series.
When it comes to first-person shooters, id Software established more benchmarks in the modern formula than pretty much any other developer. Wolfenstein 3D is the grandfather of all FPS games and Doom is the icon that pushed everything Wolfenstein established to the next level. With so much innovation behind it, where does id Software go after Doom? Wolfenstein and Doom were mostly focused on perfecting the single-player experience. If id was to move forward, the next challenge would be pushing the envelope on multiplayer. As it turns out, id was ready to take the gaming world by storm yet again with its answer to this challenge. Today, in 1996, we received the original Quake.
The first-person shooter has ventured a very, very long way from its roots. Commonplace practice these days in any large scale FPS is a blend of fast-paced action, cinematic set pieces and integrated story told throughout a player’s lead-emblazoned escapades. Even Doom has seemed to go the way of this trend, blending a hellish cornucopia of environmental and active storytelling with it’s classic run n’ gun formula. That said, you don’t get any of it without the innovative granddaddy of the whole genre. Even before there was Doom, there was Wolfenstein 3D and today we celebrate its release on May 5, 1992.
Bethesda has finally revealed gameplay of Id Software's Doom at E3 2015, and let's just say it was worth the wait.
The fourth major Doom game will finally be unveiled at E3 2015 after years of development hell, and here's what it could have looked like.
After numerous hiccups in its development, the hell-raiser formerly known as Doom 4 will finally be unveiled at E3 2015.
What's better than a live-action Doom recreation? The 'Mythbusters' version.
First, we had those guys who played Doom on a hacked ATM machine. Now, we have a modder who was able to play the FPS classic, Quake, on a Hitachi V-422 oscilloscope.
The Doom series' co-creator, John Romero, celebrates the classic FPS' 21st anniversary with a slew of behind the scenes art.