Stealth Games

Building Big Boss: A Celebration of Metal Gear Solid: Peace Walker

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by T.J. Denzer June 8, 2016 @ 11:00 AM
Konami
Despite straying lightly from its cinematic and espionage-centered roots, Metal Gear Solid: Peace Walker managed to be something uniquely interesting that would have an effect on future titles in the series. Today marks its release on shelves in North America back in 2010.

Hitman - Marrakesh Review (PlayStation 4)

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by Danny Saya June 3, 2016 @ 1:00 PM
Square Enix
Hitman is shaping up to be the hit that no one saw coming. Despite the controversial decision to break the game into an episodic format, especially so close to its release, the format has served it well. If even just the few maps that have been released so far were released all at once, it would feel overwhelming. The time in between each batch of content is ample for digging into each of the incredibly dense environments and explore all of their nooks and crannies. Case in point, Marrakesh, the latest expansion for Hitman. This map is easily the most detailed and tightly packed so far.

Hitman - Sapienza Review (PlayStation 4)

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by Danny Saya April 29, 2016 @ 1:00 PM
Square Enix
Hitman’s first episode took place in Paris, but it really didn’t show much of the actual city as most of the action took place indoors. Not that it had to, since just hearing the name Paris inspires all types of mental imagery and the fashion show featured in the first Hitman episode really captured that modern high-fashion feeling. This episode takes place in Sapienza, Italy and unless you’re familiar with some of the lesser known towns in Italy this name doesn’t evoke the same icons that Paris does. Despite that, this episode’s mission features a beautiful and more fully realized environment than its predecessor.

Republique Review (Playstation 4)

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by Alex Langley March 18, 2016 @ 11:01 AM
Camouflaj
Republique is immediately impressive, with its strong cast of A-list voice actors such as Jennifer Hale and David Hayter and its penchant for cinematic storytelling. The world oozes oppression, with posters reminding guards and passersby not to think too hard or too loudly, and to ignore contraband materials like books and video games. Hope, a "Pre-Cal" imprisoned by this totalitarian regime for experimental reasons, has been labeled "infected" due to coming into contact with such contraband materials. As both Hope and an unseen hacker, you'll slip past guards, collect information, hack everything, and use the regime's surveillance systems against it on Hope's quest to gain freedom for herself and the public.

Hitman: Intro Pack - Paris Review (PlayStation 4)

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by Danny Saya March 14, 2016 @ 11:01 AM
IO Interactive
The feeling of walking into a crowded ballroom with the intent of committing a murder and leaving without anyone being the wiser is something only the Hitman games have really achieved. Eavesdropping on conversations to learn about an evil dictator’s favorite food so you can poison the dish and leaving as he dies of food poisoning is a special kind of satisfying. Combining the better elements of previous entries in the series, Hitman presents all of these scenarios in a very open-ended fashion in some very elaborate and detailed environments. Even if the episodic release schedule does cut a lot of the fun short right when it gets going.