Shooter Games

Umbrella Corps Review (PC)

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by T.J. Denzer June 27, 2016 @ 3:30 PM
Capcom
Umbrella Corps is a mess from concept to execution. The fan service in the game is surface level to the point where you’d really have to try to care about anything going on. The shooting mechanics are a dizzying array of ideas competing against each other and falling head over heels in a frustrating mess in the process. This game seems like one last ditch attempt to cash in on the story lines and styles that have been established so far, but none of it is worked or smoothed out to make something cohesive. The only thing it really succeeds in is convincing us Umbrella is the worst and most incompetent company anyone could ever have the misfortune of working for.

E3 2016: Teamwork is Key in Ghost Recon: Wildlands

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by Jason Fanelli June 27, 2016 @ 11:00 AM
Ubisoft
The anchor of Ubisoft’s E3 2015 press conference was a wild four-player co-op experience, with a team of special agents infiltrating a cartel base. That game was Ghost Recon: Wildlands, and since then we’ve not heard a lot about the game. That all changed at this year’s E3, where the game not only have major stage time during the 2106 Ubi conference, but a playable demo was available at the Ubi booth. A trio of media and I suited up and joined a member of the dev team on a secret Ghost Recon mission, and I’m very intrigued by what I played.

Star Fox Zero Review (Wii U)

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by Jason Fanelli April 20, 2016 @ 10:00 AM
-Nintendo
"It's about time you showed up, Fox!" After eleven years, the ace fighter pilot and his team of mercenaries are returning to a home console in Star Fox Zero, and a long hiatus like that creates some major expectations. Surely if Nintendo thought it was time to bring back Star Fox now there'd be some big things in store, right? Well it seems those "big ideas" aren't quite as big as I had hoped.

Enter The Gungeon Review (PC)

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by Terence Wiggins April 6, 2016 @ 11:01 AM
Dodge Roll
We’ve all made mistakes and have regrets. For most of us, there’s nothing within our own power to go back and make things right. But what if we could? Dodge Roll poses and answers this question in the same breath with Enter the Gungeon’s end goal -- a gun that can kill the past. That’s just a little slice of the story though. Beyond that, nothing much is told to you up front. You’ll learn the rest of this twin-stick shooter’s history talking to NPCs, fighting enemies, and deciphering the fabled Ammonomicon.

Quantum Break Review (Xbox One)

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by Luke Brown April 1, 2016 @ 2:01 AM
Remedy
Time is broken and the world is going to end. Though Jack Joyce didn't exactly put the entire human race at risk himself, his being complicit in Paul Serene's unsanctioned plan to test a very big time machine gives him a bit of cause in trying to put things right. Since Jack happens to be in the immediate vicinity of the time explosion, he finds himself able to stand outside of time and occasionally control it. This comes in handy since Monarch, the shady corporation funding Serene's ambitious plans, is on the scene immediately to capture Jack to cover up their own fault in the dire situation. It's almost as if they knew something horrible was going to happen on this day.

Plants vs. Zombies Garden Warfare 2 Review (Xbox One)

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by Danny Saya February 18, 2016 @ 2:01 AM
EA
Plants vs. Zombies made the jump from an immensely popular tower defense game on mobile platforms to a colorful class-based third-person shooter last year. The first Plants vs. Zombies: Garden Warfare was a lighthearted and unique blend of the classes and tower defense mechanics of the original and traditional team-based multiplayer shooter mechanics. Garden Warfare was content with being a fun shooter that had some depth in its character and class customization. So the question remains, how does Garden Warfare 2 improve on the original’s mechanics and gameplay? In short, it doesn’t.