Although it gives gamers an epic storyline as its backdrop, the app succeeds as an uncomplicated shoot 'em up that may be too easy for its own good.
Yomi is an iOS version of a popular, card-based fighting game that brings together all of the intricacies of its original tabletop game.
In Unpossible, things are turned up to 11 and you’re meant to run in first-person perspective on an infinite tube with protruding obstacles. Temple Run, this is not.
The Amazing Spider-Man 2 is a superior title that brings the webslinger's skill set into the iOS universe.
As a dating sim, Conception 2 falls flat thanks to its bland characters and uninspired storyline.
In Where’s My Water?, Big Bad Wolf captures XYY’s friends and family and holds them hostage in an underground Chinese city.
While not as impressive as its predecessor, Trials Fusion still offered a good sense of achievement, even if it was missing a lot of the fun.
It's well-documented that the stealth sections of most non-stealth games suck. Why is it, then, that there's an entire popular genre of stealth games? How do these titles manage to succeed where stealth levels fail? Because a good stealth game approaches subterfuge as a puzzle, and gives the players several ways to get the right answer
Porting games to mobile can sometimes lead to a diminished experience, but with Hearthstone, Blizzard has faithfully ported its CCG, providing an almost identical experience.
Somehow, with Disney Magical World on the 3DS, Disney has managed to outdo itself with an experience so gentle it might put you to sleep.