The magical arts are a dangerous thing, indeed. That’s something we all learned with the first Magicka, an action-RPG whose big hook was letting players combine the magical elements and what spectacular results (or spectacular failures) we got as a result. Magicka 2 is here, boasting the same elements, same spells, and pretty much the same, well, everything.
Capcom's swansong to Street Fighter IV was hit with a massive combo breaker.
"Sons of Winter" makes you feel almost as if the Forresters might find a way out of the darkness. Which has us incredibly worried about their future.
Though the third episode, "Chaos Theory," doesn't pack quite as much of an emotional punch as the previous chapter, Max's search for the truth in Arcadia Bay does take some startling turns.
Destiny’s latest expansion, "House of Wolves," is a decent attempt to improve upon the game’s thin narrative and repetitious gameplay.
If this is Nintendo's idea of what a multiplayer shooter should be, then I'm not about to argue with them.
The wait was long for CD Projekt Red's third entry in The Witcher series, but it was one that was surely worth it. The Witcher 3: Wild Hunt is a massive and ambitious game, bursting at the seams with content. It's a remarkable adventure, though one marred ever so slightly by its fair share of flaws.
Although match-3 puzzlers can be simplified to a fault, Puzzle & Dragons adds a subtle amount of breadth to the genre.
Galactic Civilizations III neatly follows the path set by its predecessor, setting you up as the leader of a race of alien (or not-so alien) beings who are trying to thrive and survive in any way possible.
Schrodinger's Cat and the Raiders of the Lost Quark, tries to bring this old-guard genre up to date with some new gameplay elements and puzzle-solving, but the results are a bit more Bubsy than Mario.