Shovel Knight is officially the first indie game to have its own amiibo and offer amiibo support for the Wii U and Nintendo 3DS.
Competitive platforming has always been one of the weaker spots in my gaming repertoire. I'm a major spaz, and often my twitch reflexes guide me down the nearest endless shaft of doom or into a wall of spikes instead of keeping me out of harm's way. That doesn't mean I avoid games like Rayman Origins or New Super Mario Bros. all together, though. Quite the opposite in fact, as I just can't seem to keep myself away from these kinds of games. That's part of the reason I found myself awaiting the release of 13AM Games' Runbow. The other parts have to do with the frantic nine-player multiplayer action and that sweet visual aesthetic.
Mega Man fans have been starving for a new Blue Bomber game for years now, especially since the Mega Man Legends 3 fiasco in 2011. While the Mega Man Legacy Collection won't scratch that itch -- if anything the itch gets worse playing these games -- it's still a great way to relive the glory days of Mega Man in ways I didn't even expect.
Nintendo has unveiled all kinds of in-game, unlockable goodies and features you'll get to experience in Super Mario Maker.
Team Meat's Edmund McMillen and Tommy Refenes are open to doing a proper sequel to their 2010 hit platformer, Super Meat Boy.
Keiji Inafune's spiritual successor to the Mega Man series, Mighty No. 9, has been officially delayed to 2016.
Nintendo has unveiled some awesome, upcoming bundles featuring Super Mario Maker and the 8-Bit Mario amiibo figurine.
Comcept has released some animated prototype footage to showcase what the world and characters of Mega Man Legends' spiritual successor Red Ash are all about.
We've seen plenty of Super Mario speedruns in the past, but not one where the game gets beaten in 23 minutes while the player wasn't looking.
Mighty No. 9 is a game that fans have been wanting for years, though admittedly they asked for it in a different way. This action-packed robot platformer is being developed with mega expectations thanks to the head of the project's pedigree in the gaming industry, but I don't think those expectations are any worry to the team behind the game. They have more pressing issues in mind.