Platform Games

Kirby: Planet Robobot Review (3DS)

by Danny Saya June 27, 2016 @ 1:00 PM
Kirby: Planet Robobot was a blast from start to finish. The platforming, combat and level design are better than they’ve ever been in a Kirby game. The new Robobot Armor is fun to use, especially with all of the enemy abilities, though it does have some disappointing limitations. Coupled with the great use of the 3D environments on a 2D plane, Kirby: Planet Robobot has become my favorite Kirby game.

Back to the Start of the Race: A Celebration of Sonic the Hedgehog

by T.J. Denzer June 23, 2016 @ 1:30 PM
Sure Sonic has had some rough times, but there’s no denying the genuine charm of the character and the franchise when it is in proper form. That’s is, after all, why we still care if a new Sonic game is good or bad isn’t it? Today is the day it all started back in 1991. It was today that the original Sonic the Hedgehog hit shelves.

A Classic Style Made Contemporary: Celebrating New Super Mario Bros DS

by T.J. Denzer May 16, 2016 @ 3:00 PM
New Super Mario Bros. was the first Mario game since Mario Sunshine and the first 2D Mario game since Super Mario Land 2: 6 Golden Coins, but it brought prominence back to the series in a big way with its use of new ideas laid atop the old-school formula. Today, we celebrate its initial launch on the Nintendo DS in 2006.

Ratchet and Clank Review (PS4)

by Danny Saya April 19, 2016 @ 11:00 AM
The Ratchet and Clank series has been around long enough to earn a number entries for the franchise. While most of them have been the third-person action platformers the series is known for, there have been outliers throughout the years. Games like Ratchet and Clank: All 4 one and Full Frontal Assault added things like drop-in drop-out co-op and tower defense elements to deviate from the formula. This year's revisiting of Ratchet and Clank attempts to take the series back to its roots, while also tying into the upcoming movie that retells the events of the first game. Ratchet and Clank isn’t a remaster or a direct remake of the original because of it. More than anything the changes made in this reboot have improved on what made the first game so memorable.

Stay in Line: Lemmings Turns 25

by Jon Ledford February 15, 2016 @ 4:35 PM
DMA Design
Those adorable, anthropomorphic followers started walking in line and onto computer screens two and a half decades ago. It's time we celebrate an often overlooked classic in the puzzle-platformer hybrid genre. Lemmings has hit its big 25 year anniversary, so let's look back at the origins and impact these little guys had in video game history. AMA Design, previously known for their work on the '80s MS-DOS, Amiga, Atari, and Commodore 64 titles of Menace and Blood Money were starting to work on their next game, Walker. It was basically a big video game ripoff of Star Wars' AT-ST, but inadvertently spawned the development of a small character sprite.

Unravel Review (Xbox One)

by Jason Fanelli February 8, 2016 @ 8:54 AM
Coldwood Interactive
From that love comes a touching story packed into a beautiful setting with a delightful main character in Yarny. The care and devotion of the team at Coldwood to the craft of game development is more than evident at every turn. This game is not without its frustrations, particularly in puzzles toward the end of the game, but the brief fleeting moments of anxiety are easily countered by the overall warmth that Unravel exudes. This is a game I'll play when I'm having a bad day and want to turn it around.