Keeping Sonic Fresh: An Interview With Sonic Boom's Bill Freiberger

by Luke Brown March 11, 2015 @ 9:01 AM
Archie Comics
This week, Archie Comics' Sonic Boom series introduces television show writer Bill Freiberger to the comic book fold. As one of the writers on the animated series, it's safe to say Freiberger is familiar with the characters. So what happens when you give a writer used to working with a tight budget the freedom to tell whatever kind of story he wants?

Hotline Miami Jacket Kickstarter Makes the Digital Physical

by Luke Brown March 2, 2015 @ 3:39 PM
Last August, ESC Toys and Dennaton Games turned to Kickstarter in an attempt to bring the protagonist of Hotline Miami to life in action figure form. The hope was to turn Jacket into a sixth-scale collectible, with all manner of accessories and authentic clothing pulled from the game itself to accompany him. With a fairly modest $60,000 goal, the venture was funded in less than 24 hours, and went on to secure nearly two and a half times its target by the time all was said and done.

How Impact Winter Turned Kickstarter Failure Into Steam Success

by Sarah LeBoeuf February 24, 2015 @ 12:21 PM
Mojo Bones
In October 2014, a little-known UK indie studio launched a Kickstarter campaign for Impact Winter, a survival RPG described as “Fallout meets Oregon Trail.” It was an ambitious project for the small development team, with the Kickstarter description touting “open-world gameplay with dynamic weather, haunting interiors and fearsome wildlife” on a relatively small budget of £95,000 (around $150,000). One month later, the campaign concluded with Mojo Bones reaching not even a quarter of its fund-raising goal, and that was the last we heard of Impact Winter… until last week, when the project reemerged on Steam Greenlight and was approved in under three days.

Dan Abnett Talks Guardians Mobile Game: 'You've Got a Talking Raccoon and a Walking Tree, and That's Just Great'

by Luke Brown July 17, 2014 @ 12:28 PM
Disney Interactive
In conjunction with the film's August release and the launch of the mobile game, Dan Abnett took some time from his busy schedule to talk with us about writing mobile games, and returning to the characters he helped bring back to prominence at Marvel.