First-Person Shooter

The Underbelly of Aperture Revisited: Celebrating Portal 2

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by T.J. Denzer April 19, 2016 @ 1:00 PM
Valve Corporation
Imagine having to follow up a legendary piece of media with something better. Can you put yourself in a place where fans ask you to take the thing you made that revolutionized a genre and make a follow-up that’s not only on par, but continues to push the envelope? That’s where Portal 2 was as it entered the gaming community’s collective radar. The game had an enormously high bar to clear with the original Portal, which was renowned for its excellent design, ingenious mechanics, and bizarre and somber, yet cynically humorous themes. Fortunately for all of Valve and Portal’s many fans, Gabe Newell’s team was well up to the task and years later, we celebrate the amazing sequel that was Portal 2.

Far Cry Primal Review (PlayStation 4)

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by Danny Saya February 29, 2016 @ 1:01 PM
Ubisoft
Far Cry Primal takes place in 10,000 BCE, thousands of years before modern music was even conceived, but I still expected Led Zeppelin’s “Immigrant Song” to come bursting on during the mammoth hunting intro in true Far Cry fashion. Licensed music aside, Far Cry Primal is still very much a Far Cry game. Taking over outposts and enemy camps, finding bonfires to uncover more of the map and gathering crafting items, it’s all here. Far Cry Primal seeks to put you in the shoes, or rather, hunting furs of a primitive human trying to survive and secure a place for his people, but it seems to get in its own way at the worst times.

SUPERHOT Review (PC)

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by T.J. Denzer February 25, 2016 @ 8:07 AM
SUPERHOT
SUPERHOT is a title that tells you very little about what you’re getting into. The description just barely gleans it. It’s a first-person shooter where time moves only when you move. The art style exposes only minimalistic qualities. None of it seems like pieces that could come together to form a coherent and full game, so it was hard to expect much going in. However, as the game played out, inviting us in and expanding, SUPERHOT quickly became something more than a funny name and a quirky mechanic. SUPERHOT is actually an impressive and interesting puzzle where the solution just happens to be shooting strange red enemies.

King for 20 Years: Celebrating Duke Nukem 3D

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by Jon Ledford January 29, 2016 @ 3:01 PM
3D Realms
Two decades ago, 3D Realms revolutionized the first-person shooter genre by releasing Duke Nukem 3D for MS-DOS. After years of controversy and being used as a scapegoat for critics asking for stricter handling of Mature games, Duke 3D is remembered as the highest point of the character's history. Based on the ups and downs the Duke Nukem video game franchise has experienced, that isn't exactly saying much. Nevertheless, Duke Nukem 3D moved the genre forward for all the right (and wrong) reasons.

10 Funniest Fallout 4 Glitches

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by T.J. Denzer January 14, 2016 @ 2:01 PM
Bethesda
These glitches are the tip-top of the topsy turvy technical flaws in Fallout 4. You may have seen them or you may have been lucky (or unlucky depending on how you look at it) enough to slip through the game without ever laying your eyes on these magnificent spectacles. These are the 10 Funniest Fallout 4 Glitches.

Rainbow Six Siege Review (PlayStation 4)

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by Jon Ledford December 4, 2015 @ 4:01 PM
Seven years after the release of the last Rainbow Six game, we've seen a multitude of strictly online-only FPS games come and go as the focus on blockbuster solo campaigns have started to dwindle. It takes a lot for a predominantly multiplayer FPS game to entice players to keep coming back for the long haul. Luckily, Rainbow Six Siege's unique brand of intense, tactical shootouts are unlike anything else in the first-person shooter scene.

Worst to First: Tom Clancy's Rainbow Six

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by Jon Ledford December 1, 2015 @ 3:01 PM
Ubisoft Montreal
In a scene dominated by the likes of Halo and Call of Duty, we're always glad to look back at a series that always tries to do something different. We decided not to include any of the series' expansions, as many of the PC Rainbow Six games had a slew of add-ons that you were able to get. Put your gas masks on and get ready to breach the door, because we're about to take down the Rainbow Six series, and we're going from Worst to First.

Star Wars Battlefront Review (PlayStation 4)

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by Jon Ledford November 23, 2015 @ 11:01 AM
Battlefront is meant to be the Star Wars video game to get as the world awaits the theatrical release of The Force Awakens. While Battlefront doesn't particularly fall under the doomed movie-based video game curse, it certainly feels like one. As a few more months of development could've greatly helped players get more bang for their buck when it comes to this multiplayer frag-fest. Luckily, Star Wars Battlefront is meant to tap into both the success that the first-person shooter genre has gotten over the years with the likes of the Call of Duty and Battlefield franchises and the overall boom in hype/merchandising leading into The Force Awakens. Battlefront certainly doesn't reinvent online multiplayer FPS gameplay or even have any lasting reasons to keep you coming back for more, but its presentation and nostalgic values are more than enough to keep casual gamers out there entertained.

10 Best Weapons in Destiny: The Taken King

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by Danny Saya November 13, 2015 @ 7:01 AM
Bungie
Even players that swore by mainstays like the MIDA Multi-Tool or the Icebreaker have found something to love with all of the new toys we've been given with the Taken King expansion. There are even a few surprises thrown in for players who loved their old legendary weapons. Here are the ten most powerful weapons in Destiny: The Taken King.

Call of Duty: Black Ops 3 Review (PlayStation 4)

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by Jon Ledford November 11, 2015 @ 8:30 AM
Activision's three-year cycle of development for the Call of Duty series continues with Treyarch's latest entry, Black Ops III. The former Tony Hawk Pro Skater studio known for Call of Duty: World at War are taking things to the future with their third Black Ops title. Continuing in the footsteps of Sledgehammer Games' release of Advanced Warfare last year, Black Ops III fully moves things even later into the future. Some of the more acrobatic moves and skills we saw in both Titanfall and Advanced Warfare are making a return here, which might underwhelm some fans hoping for a different experience.