Ex-BioShock Devs Halt Production on The Black Glove
Day For NIght Games, an indie development outfit built from remnants of Irrational Games and other top studios, has announced that their first game, The Black Glove, has been put on the shelf for the time being.
Speaking via a blog post on the studio's website, developer Joe Fielder made the halt on Black Glove's development official, giving a full explanation as to what is happening behind the scenes. It's a short yet harrowing tale on how game development can be a fickle process.
The Black Glove has been seen by a lot of eyes since it was first announced via a failed Kickstarter in October, shown to publishers at both GDC and PAX East earlier this year. As Fielder puts it, the game and its developers "garnered some interest, but didn’t find the perfect glass slipper we were looking for and, understandably, began to lose key people to full-time work elsewhere."
"We’ve invested thousands of hours and considerable thought and emotion into the project," Fielder says, "so it’s hard to step away, but it’s not forever."
There's no mention in the blog post when development on the game will resume, but we can bet it won't be until the team can once again come together without other projects getting in the way.
We liked the idea of The Black Glove and how progress in the game was dependent on playing a game within a game (called The Maze of the Space Minotaur), but we're not surprised that development has been set aside for the near future. Even if the game is amazing, a failed Kickstarter can't be a good sign to potential publishers. We hope The Black Glove gets another shot soon, because the idea looks solid and we really want to try it out.