Development on BioShock Infinite was a lengthy and intensive process, and Irrational has given us a quick look at all the pertinent details behind the creation of the sequel.
Renowned games journalist Adam Sessler recently interviewed Irrational Games' Ken Levine about BioShock Infinite and its revolutionary companion character, Elizabeth for Revision3Games.
BioShock Infinite's Elizabeth promises to be one of the most advanced companion AIs ever to grace a video game. A new video shows us the women behind Liz's magic and gives us a peek at some of what we'll see when we play the game.
Ken Levine, head of Irrational Games, was in the United Kingdom for a BAFTA Q&A in which he discussed the evolution of AI companions, from System Shock 2's SHODAN, BioShock's Big Daddy, and then BioShock Infinite's Elizabeth.
BioShock Infinite's Elizabeth is already enjoying a lot of popularity in the gaming world and her game hasn't even been released yet! But we thought it fitting to keep the excitement (mainly our own), going and feature her as our Cosplay of the Day!
BioShock Infinite's newest trailer has been released and gives us a high-octane ride through Columbia as Booker DeWitt recounts the reasons why he's there in the first place. Property damage must be enormous in this city in the sky!
There's a new combat commentary video for BioShock Infinite that gives us a sneak peek at how Booker uses the array of Vigors and weapons available to him to put down enemies. By the way, there may be some SPOILERS ahead.