The fourth major Doom game will finally be unveiled at E3 2015 after years of development hell, and here's what it could have looked like.

FPS fans at Doomworld have unearthed gameplay footage (provided below) of one of the original builds of Doom 4 (courtesy of IGN). Bethesda Softworks recently announced that it's going to formally unveil its new Doom game at E3 2015. Unfortunately, this game has been stuck in development hell for many years, as the entire project was scrapped and rebooted twice since it was first announced in 2008 back when the legendary developer John Carmack was still at Id Software. Five years after it was announced, we learned that development on the game had started over completely, with backstage sources claiming that the original version of Doom was too mediocre. This new version of Doom 4 was filled with Call of Duty-esque cutscenes, over-the-top scenarios and a massive plot involving hell being unleashed on Earth. Id Software decided to restart the project yet again, as this version of Doom 4 was far too theatrical. The company decided to simply rename the project Doom and start from scratch yet again. As you can see in the video above, the hell on Earth version of Doom 4 looked pretty generic as well.

“It wasn’t one thing,” said Id Software studio director Tim Willits about why this version of Doom 4 was scrapped. “It wasn’t like the art was bad, or the programming was bad. Every game has a soul. Every game has a spirit. When you played Rage, you got the spirit. And [Doom] did not have the spirit, it did not have the soul, it didn’t have a personality. It had a bit of schizophrenia, a little bit of an identity crisis. It didn’t have the passion and soul of what an Id game is. Everyone knows the feeling of Doom, but it’s very hard to articulate.”

Bethesda will be showcasing the new version of Doom on June 14 during its first ever E3 press conference, and we're eager to see what Id Software came up with in a Carmack-less environment.

More From Arcade Sushi