After countless quarters eaten and far too many re-releases, we're celebrating the release of the original version of Street Fighter II across arcades in North America. That's right, Street Fighter II has officially turned 25—let that sink in for minute. Sure, Street Fighter II Turbo, Championship Edition, Super, and all the other versions of the game have their own subsequent anniversaries to come as well, but this is the anniversary of the one that matters the most. Let's not act surprised at how many times Capcom re-released Street Fighter IV when the company has been doing this from the get-go. More importantly, let's look at the monumental influence Street Fighter II had, as it basically introduced the fighting game genre to the masses when it started spawning crowds around its arcade cabinets in the '90s.
Two decades ago, 3D Realms revolutionized the first-person shooter genre by releasing Duke Nukem 3D for MS-DOS. After years of controversy and being used as a scapegoat for critics asking for stricter handling of Mature games, Duke 3D is remembered as the highest point of the character's history. Based on the ups and downs the Duke Nukem video game franchise has experienced, that isn't exactly saying much. Nevertheless, Duke Nukem 3D moved the genre forward for all the right (and wrong) reasons.
The thin line that exists between classic, movie-based video games and the films that inspired them is blurred as we present these Movies Scenes Vs. Their NES Counterparts.
Kick back, crack open an E-tank, and revel in your past victories and defeats as we check out the 10 Greatest Mega Man Bosses.
It's time we look at the golden age of gaming, back to a time when children would crowd around a TV screen and get frustrated at how tough Ninja Gaiden and Mega Man were. Many developers and publishers were hoping to try and recreate the widespread success of the original Super Mario Bros. throughout the mid-to-late 1980s. As a result, many of the earlier platforming games of the NES library simply tried replicating the Super Mario formula. Some were decent, and some where horrible. Luckily, developers started refining their trade over the years, learning to enhance what worked and eliminate what didn't in order to provide some quality platforming experiences. Now, it’s time we look back at the best of the best when it comes to jumping around on the Nintendo Entertainment System.
Equip your Materia, forge some Rune, equip your favorite giant sword and unleash your Mitochondria as we quest through the 10 Best PlayStation RPGs.
Fifteen years ago, Square released its ninth Final Fantasy game in North America. It's time we look back at this stellar and criminally overlooked classic of the franchise. Square may have developed Final Fantasy IX alongside Final Fantasy VIII, but the two were quite different. While the emo Squall, Quistis and the rest of the time-travelling SeeDs had more realistic designs, the characters and world of Final Fantasy IX stayed in line with the more traditional art style of Final Fantasy's disproportionate body types. Sure, Squall's crew was more realistic-looking than the blocky, deformed models in Zidane and Cloud's posses, but that doesn't mean that Final Fantasy VIII or even Final Fantasy XII were better games just because their characters were "normal"-looking.
Twenty years ago, Sony and SingleTrac released their first entry in the gun-toting destruction derby and vehicular combat series, Twisted Metal. It's time we look back at the octane-fueled mayhem of Twisted Metal and the large influence the original game had in putting the first PlayStation console on the map.
As the world is waiting for Daniel Craig to return to the suit and play our favorite martini-swigging, dame-slaying and bad guy-shooting special agent in Spectre, it's time we look back at 007's 10 best games in order to rank our favorite James Bond missions. As with most license-based franchises, the James Bond series has had its fair share of clunkers over the years, and the good 007 games out there are vastly outnumbered by the mediocre ones. Luckily, a few of them have beaten the curse of licensed games and established themselves as excellent titles in their own right.
The Super Nintendo Entertainment System spawned some of the greatest role-playing games ever made. The 16-bit RPGs created during the early '90s helped the genre grow beyond its niche audiences and expand into a broader fanbase. The widespread success of The Legend of Zelda: A Link to the Past (which we're not including in this list since we're classifying it as an action-adventure game) inspired a lot of action-RPGs in terms of top-down gameplay that didn't rely on turn-based combat.