XCOM 2 Delayed to February 2016
Bad news for anyone wanting to fight the turn-based war against the aliens of XCOM 2, as the game has been delayed three months.
Firaxis Games has announced that they're pushing back the release date of XCOM 2 to February 5, 2016. This sci-fi strategy sequel was originally expected to launch this November. It's commonplace for October and November releases to be pushed back to early the following year, as the market gets kind of crowded in terms of games to choose for the holiday season. Likewise some studios realize that they simply can't rush enough to have their games completed, printed and shipped in time for the holidays.
Here's what Firaxis' team had to say about the delay:
Hello XCOM fans,
We want to give you an update on the release date for XCOM 2. We’ve set a high bar for the sequel and the entire team has been working hard to make sure we deliver a great follow-up to Enemy Unknown. We just need a little more time to make it the best possible game.
With XCOM 2, we want to have more depth, more replayability, and more investment in your soldiers and this extension will give us the time we need to deliver on our promise to you.
We appreciate your patience and continued support as we move towards February. Good luck, Commander!
-The XCOM 2 Dev Team
XCOM 2 was previously announced this past June. Taking place two decades into the future, we'll get to see what happens after humanity LOST the events of XCOM: Enemy Unknown. In the original title, you were in charge of a multinational paramilitary group, XCOM, which was defending Earth from an alien invasion. Now, it's up to you to try and relight the torches of war and liberate mankind from its otherworldly oppressors.
Firaxis is still planning on running Fiaxicon 2016 on Oct. 3 at the Baltimore Convention Center in Baltimore, Maryland. We're sure we'll hear all kinds of new info about XCOM 2 leading up to it.
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