Blizzard has unveiled the intro cinematic and release date for World of Warcraft: Warlords of Draenor, and all we can say is... WOW, it's good to be going back.

Chris Watters acted as MC for this World of Warcraft: Warlords of Draenor unveiling at the Ace Theater in Los Angeles, CA. He interviewed Ion Hazzikostas, Warcraft's lead game designer. Hazzikostas explained many of the things we already knew about Warlords of Draenor, such as getting a level 90 character, Garrison combat and its story.

Hazzikostas told us about Ashran, which is going to be a level 100 cross-realm PvP zone in Draenor. There will be a cap of roughly 100 players on each side, similar to Wintergrasp in the Wraith of the Lich King expansion, but on a much wider scale.

Warlords of Draenor takes you through the Dark Portal of the past into the Orc home world of old before it became decimated and turned into Outland. After being defeated in the Siege of Orgrimmar raid, Garrosh Hellscream, the former Warchief of the Horde, has traveled back in time to change history. He has gone to Draenor, met his father, the legendary Grom Hellscream, and united the Orc clans prior to the events of the first Warcraft game, bringing new technology and information with him to topple Azeroth, creating the Iron Horde in the process.

Warlords' cinematic intro features the legendary meeting between Guldan and Grom where Grom and his clan were supposed to drink the demon blood of Mannoroth, permanently giving all the orcs green skin and an unquenchable blood rage. Instead of drinking the blood, disguised as a drink, Grom threw the cup down, attacking Guldan. Mannoroth, who Grom Hellscream defeats with Thrall decades later, is killed by Grom and his accomplice, Garrosh Hellscream from the future. Garrosh prevented the Orc corruption of the demon blood, which in turn prevents the Orc's enslavement after their losing war against Azeroth in Warcraft 1-3, but at a price.

Garrosh and Grom have united the Orc clans with the intention of conquering Azeroth in a calculated, methodical manner, using the future technology and information Garrosh brought with him, which would mean that the Azeroth we know in the game would be decimated and forever changed. The main reason why the Alliance beat the Horde clans in Warcraft 1-3 was because they were unorganized, separated and only cared about satisfying their blood lust. This united Iron Horde could ruin the World of Warcraft as we know it, so both the modern Horde and Alliance must both try to stop them.

Chris Metzen, Blizzard's Senior Vice President of story and franchise development, has announced that the company will be airing 'Lords of War,' an animated series that will tell the lore Warlord's new characters (the first episode is provided below). Metzen unveiled the first chapter of the animated series, and it looked brilliantly done with the game's models. It features Alliance King Varian Wrynn taking counsel of Vindicator Maraad debating whether or not to take their forces to war against the Iron Horde. Maraad explains how he faced the old Horde in the past, just as Wrynn's father did. Wrynn asks Maraad everything he knows about these leaders of the Iron Horde, and a stylish animation tells the history of Kargath Bladefist. You get an amazing story as to how Kargath's clan were all imprisoned and how they chopped off their hands and replaced their stumps with blades to take back their freedom, creating the Shattered Hand clan of the old Horde. There will be four more episodes debuting on WoW's official YouTube until Warlords' release.

"The age of the whimsical Panda, unfortunately, is over." Metzen added.

In terms of dungeons, there will be Bloodmaul Slag Mines, Iron Docks, Auchidoun, Skyreach, Grimrail Depot, the Everbloom, Shadowmoon Burial Grounds and Upper Blackrock Spire. For raids, only Blackrock Foundary and Highmaul have been announced so far.

Finally, we have learned that World of Warcraft: Warlords of Draenor will be launching on Nov. 13.

Before you hit it, just remember that World of Warcrack: Drug Lords of Draenor is that hard s---, don't say we didn't warn you.

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