Take-Two

Take-Two Says Fast Game Turnover Cycles Degrade Game Value
Take-Two Says Fast Game Turnover Cycles Degrade Game Value
Take-Two Says Fast Game Turnover Cycles Degrade Game Value
Game turnover cycles have become ludicrous. Call of Duty releases every year. Assassin’s Creed is looking to follow suit. All the biggest names in the business are looking to push out more games faster and faster. In the days of the NES and SNES, sometimes you had to wait an entire generation to get to the next entry of a popular franchise. There’s no way studios can churn out games on a yearly or
A Slam Dunk
A Slam Dunk
A Slam Dunk
Since its October release, NBA 2K13 has shipped over 4.5 million units, and its success has led to a huge boon for Take-Two, which reported a 76% increase in revenue for the quarter ending December 31st, 2012.
Take-Two Taking WWE
Take-Two Taking WWE
Take-Two Taking WWE
In the hustle and bustle that was Wednesday's deconstruction of THQ's assets, a few games, like the WWE franchise, were left out of the madness. Now reports indicate there could be a major sports developer stepping in to take over the wrestling series.