The animated life of Ghost in the Shell is a complicated machine. You've got the original 1995 film adaptation of Masamune Shirow's landmark cyberpunk work, then there's the 2004 sequel, and then the 2008 remastered Ghost in the Shell 2.0. Of course, you've also got Ghost in the Shell: Stand Alone Complex, the 2002 animated series, which also had a few feature-length chapters during its run. And let's not forget the most recent iteration, Ghost in the Shell: Arise, a complete re-imagining of Shirow's story, which took place before the original manga, but also had a movie release this year in Japan. People love their Major Kusanagi, no matter how convoluted her story becomes throughout all the various incarnations.
Though there hasn't been quite as many Ghost in the Shell video games, that hasn't stopped the franchise from being equally confusing. The original PlayStation One title, Ghost in the Shell (based on the first film) managed to survive just fine on its own, but two different games based on Ghost in the Shell: Stand Alone Complex, which were both titled simply Ghost in the Shell: Stand Alone Complex, arrived on two different systems and offered two different styles of play (one a third-person shooter, one a first-person shooter). For this latest attempt at bringing Ghost in the Shell to life as a video game, Nexon has again turned to Stand Alone Complex for inspiration. Unfortunately, it's also going to be a free-to-play, online multiplayer-only, squad-based FPS.