The pioneer of point-and-click gaming has publicly stated that Double Fine Productions has sold enough copies of Broken Age: Act 1 that its second act has been given a full green-light.

In an interview with Games Industry International, Tim Schafer, founder of Double Fine Productions, has stated that the success of the first act of Broken Age has taken a lot of stress off of his mind. Schafer mentioned that receiving money from a publisher puts a development studio in a binding contract, forcing them to adhere to specific guidelines in terms of time. Double Fine's use of Kickstarter allowed Schafer's team to work at their own pace in order to provide the highest quality game possible, regardless of how long it took to develop.

On the topic of Broken Age: Act 2, Schafer mentioned that the revenue from the first half of the game has funded the final trek of development for finishing the later half.

"We've shipped enough that people can see we weren't kidding, and that's a big relief," Schafer said. "Because I think there's a lot of pressure on Kickstarter projects, especially the really big Kickstarter projects, to just not screw it up for everybody else. It's such a great, positive thing for us, and being able to be funded by our fans opens so many doors for us to do original, creative things that we just wanted to live up to [expectations]."

Schafer also mentioned the inevitable release of Broken Age on the iPad, which would be perfect for the stellar point-and-click title.

"And we're not done making it to all the platforms because we haven't released it on iPad yet," Schafer added. "I feel that's going to be a really interesting platform for adventure games. It's such a fun place to play point-and-click graphic adventures, and so many people have them. That's exciting to me."

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