It's been a roller coaster of a year for the video game industry. As we're wrapping up 2015 and gearing up for 2016, it's time to look back at the biggest blunders the industry faced. We know a lot of major games got delayed, including Uncharted 4: A Thief's End, The Legend of Zelda Wii U, Quantum Break, Star Fox Zero, Hitman, Mighty No. 9, Dead Island 2, XCOM 2, and the Warcraft movie. We've seen a lot of good games come and go this year, and we've seen a lot of bad ones shipped as well. Even worse, we've seen some questionable, even horrible decisions made by some of our favorite video game companies.

It's time we look back at the worst moments the video game industry had in 2015. Hopefully, developers and publishers can take note of what NOT to do in 2016. A letdown of 2015 that should've made this list was Nintendo announcing that its first mobile game is going to be a Mii title (the fact that Nintendo still thinks Miis are still a thing should've been on this list).  In the midst of this, Nintendo didn't have any major, must-have console-sellers for the Wii U this year (Splatoon was fun, but let's be honest, it's no Mario) and we've still yet to see anything really about the mysterious NX project. In terms of Microsoft, the Xbox One is still being slaughtered by Sony in terms of current-gen console sales, but Phil Spencer has been handling things quite well for the most part. At Sony, the PlayStation Now service offers last-gen digital rentals for unbearable prices, and we're going to see a couple of big Sony letdowns later on.

Let's just hope all those virtual reality headsets in development by just about everyone don't make next year's list.

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