Few games are as stunningly beautiful as Drinkbox Studios' Severed. It's a game that's vibrant and full of life, with colors that pop off the screen. This liveliness is a direct contrast to the story and thematic content driving Severed, which is a somber tale of loss and righting the wrongs committed against our hero's family. It all serves as the foundation for a deep, action-intensive dungeon-crawler, that dishes all its gameplay out in perfectly sized segments. Though some developers have struggled to craft unique and memorable games for the Vita, Drinkbox has managed to do just that and then some with Severed.
If you thought taking the characters of a fan-favorite role-playing game and throwing them into a fighting game was as drastic a departure for the Persona series as was humanly possible, Persona 4 Dancing All Night proves otherwise. Combining the beloved grind-fest RPG with a rhythm game takes Atlus' outside-the-box thinking to a whole new level. All the characters you've spent hundreds of hours with over the course of the past few years return again, only this time they've set their sights on saving the world through the universal language of dance. It shouldn't work. Persona 4 Dancing All Night is probably the largest deviation from the core concept a franchise has ever received, yet somehow, it manages to be everything fans could possibly have hoped for.