Back in 2011, Ken Levine stood on the Sony E3 Media Briefing stage and announced that BioShock was coming to the PlayStation Vita. Fans were thrilled for more BioShock, but wondered how the game would work on Sony's new handheld. Well, it's been three years with no Vita BioShock, so Levine took to his Twitter to explain what happened to the portable BioShock.

He explains the reason it failed as an issue between Take-Two and Sony, saying "on the Vita game: 2k and sony couldn't put a deal together when I last checked. They seemed way more optimistic about this back in 2011. Wish I could do it myself, but lawyers and all that. I still love my vita."

Of course lawyers Ken, lawyers rule the world. While that part isn't too surprising, what he had in mind for the game is way too awesome to wrap our heads around. After a question about what Levine had in mind, he said, "I was thinking a Final Fantasy Tactics style thing set in pre-fall Rapture. Something that would work well on the Vita and not be a compromise in any way. Also, as some know, I'm a turn-based whore."

Dear God... the thought of that is too awesome to comprehend. We hope that with Levine putting his ideas out there, there will be enough of a fan reaction that 2K and Sony will come to their senses and make this happen with Levine at the helm. The BioShock brand will continue to live on at Take-Two and 2K Games, but there's no telling what the future of the franchise holds. A turn-based strategy BioShock, though? That seems like it could be right in the wheelhouse of some of Take-Two's other development teams (paging Firaxis). Maybe it's not so far-fetched an idea.