Nintendo's Japanese YouTube account posted a five-minute-long gameplay video of Devil's Third. We get to see how the game goes from third-person to first-person shooting on the fly. The video also showcases the game's multiplayer. While everything is looking pretty neat and there aren't any visible signs of frame rate stuttering or any of the other issues associated with the game (as if they would include that in an official gameplay video), I'm always wary of gameplay videos comprised of dozens of five-second-long clips spliced together, as they easily could have been edited to avoid some potentially bad parts in between.

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Nintendo of America has announced it's bringing Dead or Alive creator Tomonobu Itagaki's Devil's Third to the Wii U later this year.

Tomonobu Itagaki and Valhalla Game Studios' third-person action/shooter, Devil's Third, is finally getting the official green light for its North American release. Many were left questioning whether or not Nintendo was still going to publish the game as it was noticeably absent during the E3 2015 Nintendo Direct event. Considering that Nintendo was looking for major Wii U titles to fill the void left by The Legend of Zelda's big delay, we were surprised that Devil's Third was not featured during the event, despite having its Japanese and European debuts scheduled for August. Many thought the game went through a change in publisher. Luckily, Nintendo of America will still be publishing this over-the-top military shooter/slasher.

“Devil’s Third delivers a unique combination of shooting and melee combat to provide Wii U owners with a fresh action-oriented experience,” said Valhalla Game Studios founder Tomonobu Itagaki. “We’ve been working hard on the game and can’t wait for fans to get their hands on it later this year.”

In related news, Itagaki has responded yet again to the negative criticism Devil's Third has been getting from members of the press who were able to preview the game and play it. Mind you, one of the major gripes people had with playing Devil's Third was its controls, to which Itagaki said not to use the Wii U GamePad, the default controller for the system. He also said the game will have a 30fps display in response to the complaints of its erratic frame rate. Now, he blames critics' negative impressions of the game based on their supposed levels of skill.

Here's Itagaki's Facebook post about the critics' impressions of Devil's Third:

[ about previews ]

At last, I was be able to understand about the reactions.
Devil's Third is the game which reflects the player's skill directly/vividly.
This is truth.

Just because someone isn't particularly good at a game, doesn't mean that they're incapable of making competent observations about it, Itagaki, and it seems like you're reaching for excuses to convince us this game isn't horrible — that is truth.

Devil's Third will launch in Q4 2015 for Wii U.

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