CryEngine Trailers: Crytek Opens Its Garage
The Frankfurt-based indie studios of Crytek have revealed two new trailers showcasing the versatility and capabilities of CryEngine, its new development tech.
Crytek has released a tech demo showcase of its latest version of the CryEngine, which many studios have already been using worldwide. Another CryEngine trailer that Crytek released showcases the number of both major and indie games that have already used this engine. The studios of these CryEngine licensees helped bring their games to life using Crytek's developmental software. The other trailer for the CryEngine showcases the capabilities of the software, which can be used by small time, indie crews and big-budgeted studios alike.
Crytek's tech demo featured the following impressive visual effects:
- Physically Based Rendering
- Image Based Lighting
- Screen Space Directional Occlusion
- Real-Time Local Reflections
- Time of Day
- Realistic Vegetation
- 3D HDR Lens Flares
- Geometry Cache
- Dynamic Particle System
- Motion Blur & Depth of Field
- Volumetric Fog Shadows
- Interactive Physics
- Advanced AI System
- Versatile Character Creation
Here are the following games featured in the Licensee GDC 2015 Trailer (featured below) that were created using CryEngine:
- Civilization Online – XL Games
- Rolling Sun
- Umbra – SolarFall Games
- UltraWorld
- Wander
- Miscreated – Entrada Interactive
- Everybody’s Gone to the Rapture – The Chinese Room
- Evolve – Turtle Rock Studios
- WindWalkers – Froge Animation
- King of Wushu – Snail Games
- Lichdom Battlemage – Xaviant
- Kingdom Come : Deliverance – WarHorse
- Legend of Yulong – Tencent
- Sonic Boom – Big Red Button
- Snow – Poppermost
- Monster Hunter Online – Tencent