Opinion

Most Modern Games Could Benefit From Special Photo Modes
Most Modern Games Could Benefit From Special Photo Modes
Most Modern Games Could Benefit From Special Photo Modes
I have spent minutes upon hours in the PlayStation 4 share menu and other things like it trying to tap a perfect angle and timing for a screenshot in many of my own games. Maybe that's why it's weird to me that a feature like Final Fantasy XV's photography mechanic isn't a common feature in most, if not all, new games.
The Little Things Shine Bright at PAX South
The Little Things Shine Bright at PAX South
The Little Things Shine Bright at PAX South
After two years in existence, the newest PAX is still relatively small. There are few big-name publishers exhibiting on the show floor, with many of the biggest booths belonging to hardware companies like Intel, Alienware, and Astro. There aren’t as many prominent figures in gaming walking the halls of the Henry B. González Convention Center in downtown San Antonio, TX. And the expo floor certainly isn’t as big and sprawling as PAX’s counterparts in Boston and Seattle. PAX South is a low-key show, for sure, but that’s all part of its charm.
Does Morality Really Matter In Games?
Does Morality Really Matter In Games?
Does Morality Really Matter In Games?
Morality is a gray matter, a deep entity, and a thing that doesn't stop at the surface. It's also a subject that video games have played with constantly. Whether it was the evil Dragonlord presenting the hero with a choice to join his side at the end of Dragon Warrior in 1986 or Geralt choosing to sacrifice or save a dear friend in the more recent Witcher 3, video games have been attempting to capture the complexity of moral dilemma as a flexible mechanic for decades. The degree to which a game will go to accomplish that widely varies, but even the highest caliber releases supposedly punctuated by a choice-driven environment face a problem. Have games made choices truly matter? Can games capture the full effect of emotional baggage without sacrificing what makes a game fun? I’m not so sure they have yet.
I am an amiibo Hunter, and I'm Mad as Hell
I am an amiibo Hunter, and I'm Mad as Hell
I am an amiibo Hunter, and I'm Mad as Hell
I had planned to collect the entire Super Smash Bros. line before backing away and being more selective about my amiibo purchases. I had successfully avoided the NFC figure initiative until now because I'm a longtime Smash player and these are too cool to pass up. Notice I said I had planned to collect the entire Smash Bros. line. That goal is now in jeopardy, and not through any fault of my own.
A Konami Without Kojima: The Impossible Made Real
A Konami Without Kojima: The Impossible Made Real
A Konami Without Kojima: The Impossible Made Real
When I read the first rumors about Hideo Kojima leaving Konami, I, probably like many others, dismissed it as absurd. In my mind, Konami without Hideo Kojima was an impossibility. If Konami was a body, Kojima has undoubtedly been the face.

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