Does the Nintendo Wii U provide the best version of the original Bayonetta when compared to its original PlayStation 3 and Xbox 360 ports? After these videos, it's a no-brainer.

Eurogamer reports that Platinum Games has been working with Bee Tribe Digital Studio to properly port the first Bayonetta title over to the Wii U so it can be packaged with its sequel. The original PlayStation 3 version of Bayonetta was poorly coded and had its visual fidelity toned down tremendously. As a result, the Xbox 360 version of Lady Bayonetta's debut has been widely praised as the superior version. Luckily, Bee Tribe Digital Studio helped make the original 360 game with Platinum Games, and they're working together again on the Wii U's version. We have also found a few videos showing split screen comparisons between the game's three versions.

The Wii U's version of Bayonetta runs a 1280x720 display without anti-aliasing, which is the same for Bayonetta 2. Unfortunately, the Wii U versions of both games are still nowhere in comparison to the standards of the PlayStation 4 or Xbox One. On the other hand, Bayonetta 1 and 2 have each been optimized to be played on the Wii U GamePad. Bayonetta on the Wii U keeps all of the 360 version's noteworthy visual assets and cleans them up even further. Platinum Games have also removed certain particle effects during specific gameplay instances which were known to noticeably lower Bayonetta's frame rate. The shadow and lighting qualities are tremendously better on the Wii U version. Ultimately, Eurogamer acknowledges a better and faster performance on the Wii U compared to Xbox 360.

Bayonetta 2 will include the entire first game for free when it launches exclusively for Wii U on Oct. 24.

Despite the cleaner visuals, Lady Bayonetta is still looking dirty.

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