How The Flash Almost Got His Own Video Game
Before The CW made The Flash a household name again, plans were in place to bring the Scarlet Speedster back into prominence with his own video game. Whatever happened to The Flash?
After the success of Rocksteady's Batman: Arkham Asylum, DC Comics and Warner Bros. looked to the other comic properties in hopes of finding that kind of acclaim with heroes like Superman and The Flash. Publisher Brash Entertainment stepped in to work on both of those characters, though we'd never see either game make it to completion.
With The Flash, Brash tapped Bottle Rocket Entertainment to bring Barry Allen and Keystone City to life. The game would have featured The Flash's infamous Rogues, pitting him against memorable enemies like Captain Cold, Gorilla Grodd and more. The biggest hurdle wasn't finding enough cool enemies for Flash to take on, but rather creating a game world that would actually make you feel like you had superspeed.
According to the game's lead designer, Greg Miller, Bottle Rocket was in the midst of pushing the technology it had to allow players to feel like they really had control of Flash's abilities. Unfortunately, before the engine could really be pushed to the test, Brash went out of business, and Bottle Rocket's work on The Flash was subsequently shut down. With no one left to publish the game, The Flash was left on the starting blocks.
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