There were a great deal of fantastic games published in 2013, and a few of them even dealt with complex ideas larger than people shooting each other for the sake of a plot point. While games like The Last of Us, BioShock Infinite and Assassin's Creed IV: Black Flag don't appear to have much in common at first glance, the three console titles all raise some very interesting questions and ideas in one specific area.
I've been playing a lot of Assassin's Creed IV: Black Flag these past few weeks, taking just about any opportunity I can to hit up the adventure on the high seas. Of course, the storyline has taken a back seat to my strange compulsion in eliminating every last sea beast from the ocean so that SeaWorld will never have them in the future. I'm basically a time-traveling environmentalist.