While the PC launch version of Batman: Arkham Knight is definitely not the game we needed, Rocksteady has taken steps to make it the game we deserve.

An update was posted to the Steam Community by Gary Lake-Schaal, VP of Game Technology at Warner Bros. Interactive Entertainment. In the update, Lake-Schaal provides some information about the work being done to fix the problems that have made the launch of the PC version of Arkham Knight less than stellar. He's listed some of the main issues that needed to be addressed:

  • Support for frame rates above 30FPS in the graphics settings menu
  • Fix for low resolution texture bug
  • Improve overall performance and framerate hitches
  • Add more options to the graphics settings menu
  • Improvements to hard drive streaming and hitches
  • Address full screen rendering bug on gaming laptops
  • Improvements to system memory and VRAM usage
  • NVIDIA SLI bug fixes
  • Enabling AMD Crossfire
  • NVIDIA and AMD updated drivers
Rocksteady has been working hard since the problems came to light and has released a patch over the weekend that should alleviate some of the issues PC players have been facing. This is only the first patch of what will likely be many as well, so keep your eyes peeled for further improvements. But so far, the first patch has done the following:
  • Fixed a crash that was happening for some users when exiting the game
  • Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
  • Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
  • Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu
Boot up your copy of the game and see if how it's running and look out for more fixes in the near future.