Assassin’s Creed Unity Trailer: Nothing Is Linear, Everything Is Permitted
A new gameplay trailer for Assassin's Creed Unity highlights how players can approach every mission in Paris in their own way.
The trailer focuses on the different types of missions spread throughout the game and how each player can take them on in different ways. For example, a "black box" mission is a single-player objective with multiple ways to win, with the trailer giving the cathedral mission from the recent 11-minute game demo as an example. They mention how events trigger during the mission, in this case the priest getting keys stolen from him, that change how that mission can be attacked.
The trailer then moves onto the online co-op Brotherhood missions and how skill points earned from those missions can purchase abilities and skills for Arno to use in single-player missions, connecting everything in the game into one big wonderful Assassin's Creed package. There seems to be a lot more depth surrounding the latest Assassin's Creed, with a two-minute trailer being packed with all of this information.
We're beginning to think that the Assassin's Creed release delay is due to just how massive this game is more than anything else. The more we see about it, the bigger and bigger it gets. We only hope that it's not too big for its britches and everything flows well, otherwise we won't be so united about Unity.
Assassin's Creed: Unity launches Nov. 11 for Xbox One, PlayStation 4, and PC.