There have been a number of fantastic fighting games featuring comic heroes and villains over the years, but few have been as addictive, fun, and well-made as NetherRealm Studios' latest dip into the DC Comics pool.
Bioware brought a lot more planets, combat, exploration and mechanics to the table this time around, but more isn't always better. There may be no stronger case for keeping things simple than Mass Effect Andromeda.
Dead Rising 4 sees the franchise's original hero forced back into action in a sequel that's bigger than any entry in the series before, yet feels more empty and bereft of excitement than its predecessors.
Once they exhausted World War II as a setting, most military shooters were content to look to the modern era, or even the future, as venues for players to explore warfare. Where it worked for some developers, the Battlefield series just seemed off in this updated age. Both Battlefield 3 and 4 were adequate, but they lacked the punch of earlier entries, and Battlefield Hardline was such a drastic departure from the norm, it became the ultimate outlier in the franchise.
After attempts at finding a place in the current climate, DICE has decided instead of forecasting potential futures that looking back at how we got here could be just as exciting. With Battlefield 1, DICE has reinvigorated the franchise with a smart campaign, and invested more into the consistently solid multiplayer with new options that strengthen an already impressive foundation.
With a big cast of characters, colorful scenery, fairly clever joke writing, and pick-up and play gameplay, Skylanders: Imaginators feels like a playable Saturday morning cartoon where you can insert your own hero into the fray.