Believe it or not, I'm on my third copy of Sonic Shuffle. It’s a game I've played so much that the discs show their wear, back when review scores didn't influence purchases as persuasively as rentals and when game reception wasn't trapped in bubbles enforced by online commentary. When I later discovered that this game I loved got hammered with criticism, I was puzzled by negativity I felt was unwarranted. Some insist Sonic Shuffle is a Mario Party rip-off, unoriginal and dominated by fault-ridden gameplay. I see things differently.
Sure Sonic has had some rough times, but there’s no denying the genuine charm of the character and the franchise when it is in proper form. That’s is, after all, why we still care if a new Sonic game is good or bad isn’t it? Today is the day it all started back in 1991. It was today that the original Sonic the Hedgehog hit shelves.
It’s always amazing to see a great pilot in action. Whether it’s a tense dogfight or fancy complex maneuvers, a skilled pilot is a sight to see. It’s even cooler when that pilot is some sort of non-human creature. Whether it’s a cutesy animal or something more stylized and humanoid, these pilots are all interesting characters in their own right, aside from being great pilots. Being a great pilot doesn’t necessarily mean being the most technically proficient, however. As you’ll see some of these entries are great and memorable pilots by virtue of being good characters outside of any piloting skills.
We've seen countless classics known for side-scrolling and 2D gaming fail to make the jump to 3D over the years. The success of Final Fantasy VII, Super Mario 64 and The Legend of Zelda: Ocarina of Time left numerous studios and publishers experimenting and trying to shoehorn their famous franchises into some kind of 3D game to try and recreate the success that those games had. Unfortunately, not every major video game series was able to properly make the transition to 3D and abandon its top-down or side-scrolling roots.
Welcome to the eleventh installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
Previously in “Worlds Unite," Sigma, major big bad from Mega Man X's future, traveled through a Genesis Portal to the world of Lost Hex in Sonic's universe. There, he forcibly teamed up with Eggman to create an army of robots and to have Sonic's nemesis aid in the creation of the Unity Engine. To that end, Sigma also brought in Dr. Wily from Mega Man's world, and together with both doctors, Sigma was able to quickly put his plan to sap the power from all the known (and unknown) universes to fuel his ascent into godhood.
Welcome to the eleventh installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
Previously in “Worlds Unite,” Sonic, Mega Man and their friends had followed Sigma's forces to a whole lot of new universes to track down the Unity Engines before they could be activated. For the last two issues, that's pretty much been the mission everyone's been involved with, which has allowed for the introduction of numerous Capcom and Sega characters into the crossover. While it's been fun seeing all these new faces, there are bigger stakes at large back in the Sonic homeworld. It's about time the heroes returned home to tackle the main source of all their troubles.
Courtesy of Archie Comics, we've got an advanced look at all the Archie Action titles going on sale in November 2015, including Sonic the Hedgehog and Mega Man. Get a glimpse at what lies ahead for the video game heroes and their comic book adventures.
Welcome to the tenth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
Previously in “Worlds Unite,” our dutiful heroes ventured forth into mysterious new universes through Genesis Portals opened by Sigma in hopes to both stop his Unity Engines from activating, and to recruit some help in bringing the bigger bad down. Archie had been promoting the cameos of characters from various Capcom and Sega franchises in the lead up to the crossover, and though we'd been teased with the arrival of Street Fighter's World Warriors, this last chapter was the first time we really saw any of the new faces from these classic games.
Welcome to the ninth installment of True Blue, our weekly recap of Archie Comics‘ crossover event between the Sonic the Hedgehog and Mega Man series, “Worlds Unite.” Each installment, we’ll recap the notable moments of the latest chapter in “Worlds Unite” with Archie Action Editor Vincent Lovallo, and take a look at what lies ahead for the next chapter of the crossover event.
Previously in "Worlds Unite," while under siege from the Freedom Fighters and Robot Masters, Sigma kicked off his massive universe invasion plan. While Sigma's Mavericks were holding the attention of the heroes, a select group began taking Unity Engines through Genesis Portals. Sonic, Mega Man and the rest of the good guys finally manage to subdue the attacking forces above Lost Hex, but not without the aid of Sticks and Street Fighter's World Warriors. Finally able to regroup, and beneath Sigma's attention (for now), our true blue heroes craft a plan for an invasion of their own, and hope to put a stop to Sigma's machinations for good.