Need for Speed Reboot Has ‘No Plans’ for Paid DLC, Every Car Unlocked From Start
EA has released an FAQ for its upcoming Need for Speed reboot that is due out this November, revealing all kinds of new info for this revamped racer.
Ghost Games and EA's new FAQ for their Need for Speed reboot features all kinds of new details. We learn that the game is set in an open world that has roughly twice as many drivable roads in Need for Speed Rivals. Need for Speed will continuously take place at night, giving you a perpetual nighttime look that fans of the Underground series should certainly like. You'll be able to fully customize your car's look and give it all kinds of performance upgrades. Every car on the game's roster will be available from when you first start, but you just need the cash to afford whichever automobile you want. Obviously, you won't be able to afford the better cars when you first start.
Despite being current-gen-exclusive, Need for Speed is being capped at 30fps in favor of maintaining a steady framerate. Likewise, there will be no splitscreen support. EA decided to delay the PC version to 2016 in order to tweak its unlocked frame rate and to avoid the fustercluck of Batman: Arkham Knight. Thankfully, there will be no microtransactions in the game, and EA has no plans for any paid DLC, though there will be free content updates coming in the future.
I still can't believe I just typed EA has no plans for any paid DLC. The Matrix must have glitched or something.
Need for Speed will be launching on Nov. 3 for PlayStation 4, Xbox One and PC.
100 Video Game Facts You May Not Know