The team at Ninja Theory provides an in-depth look at the work being put into Hellblade on the PlayStation 4.

Ninja Theory has released the latest dev diary for Hellblade on the PlayStation Blog. Though Hellblade is still far from release, its environments and world look to be enriched with a unique art style. Dominic Matthews of Ninja Theory admitted that his team announced Hellblade at Gamescom 2014 when it was only four months into its development, which is pretty early to reveal a game to the public compared to most other studios. Hellblade is only being made by 13 people, and its still in the prototyping phase where its art styles, mechanics and technologies are all still being decided upon. We get to see that the environment and backgrounds of Hellblade were made first with its actual gameplay and story being laid on top of it later on.

While no release date has been set, we can expect Hellblade on PlayStation 4 sometime in 2015.