This past October, Ubisoft Toronto Managing Director Jade Raymond left the company after 10 years of developing and management. Now, she's opening her own studio under EA and working on Amy Hennig and Visceral's new Star Wars game.
The studio behind Dead Space, the recent Battlefield Hardline and an upcoming Star Wars title we know nothing about yet has experienced a round of layoffs that parent company Electronic Arts is calling a "small staffing change."
The General Manager and Vice President of Visceral Games, Steve Papoutsis, has parted ways with his studio after 15 years of employment, which included the production of multiple Dead Space and Battlefield games.
Visceral dialed back a bit on the outrageous action movie vibe, but added a few new wrinkles to the franchise's trademark combat and multiplayer. Even with that shift in focus and a different studio behind it all, Battlefield Hardline doesn't feel all that different from previous efforts.